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	<title>VR World &#187; Augmented Reality</title>
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		<title>Tim Sweeney: Virtual Reality will Literally Change the World</title>
		<link>http://www.vrworld.com/2015/04/06/tim-sweeney-virtual-reality-will-literally-change-the-world/</link>
		<comments>http://www.vrworld.com/2015/04/06/tim-sweeney-virtual-reality-will-literally-change-the-world/#comments</comments>
		<pubDate>Mon, 06 Apr 2015 03:14:54 +0000</pubDate>
		<dc:creator><![CDATA[Theo Valich]]></dc:creator>
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		<guid isPermaLink="false">http://www.vrworld.com/?p=51559</guid>
		<description><![CDATA[<p>In a recent interview, Tim Sweeney detailed recent developments in Epic Games, as well as his visions of the future.</p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2015/04/06/tim-sweeney-virtual-reality-will-literally-change-the-world/">Tim Sweeney: Virtual Reality will Literally Change the World</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
]]></description>
				<content:encoded><![CDATA[<p><img width="800" height="500" src="http://cdn.vrworld.com/wp-content/uploads/2015/03/Vive-VR.jpg" class="attachment-post-thumbnail wp-post-image" alt="HTC Vive" /></p><p>In an interview with the Gaming Business Review, an online site ran by M2 Publishing, <a title="Tim Sweeney explains why Epic Games has thrived" href="http://gamingbusinessreview.com/features/executive-voices/tim-sweeney-explains-why-epic-games-has-thrived" target="_blank">Tim Sweeney detailed recent developments</a> in Epic Games, as well as his visions of the future.</p>
<p>The interview obviously took place during <a title="GDC" href="http://www.gdconf.com/" target="_blank">Game Developer’s Conference 2015</a>, which is traditionally held in San Francisco, CA. We highly recommend that you head there and read the whole interview, but we could not miss out on a question that is shaping the industry right now:</p>
<blockquote><p><em><strong>GBR: How big do you see virtual reality becoming over the next five to ten years as a business?</strong></em></p>
<p><em>TS: Virtual reality and Augmented Reality will literally change the world. They will be the next computing platform.  There’s a market for billions of these devices because everybody who has a smartphone today will — perhaps in as much as decade from now — much prefer entertainment in a completely immersive experience that takes advantage of your entire field of view and has full body input through miniaturized cameras and other technologies.  But we’re in the early days of it now.  Let’s be clear, everything is in the development kit stage.  It is for early adopters and what we’re seeing now is really just the Palm Pilot to the platform that will evolve into something iPhone-like in its quality.</em></p></blockquote>
<p>There’s no point in denying it, after seeing billions of dollars earned by 3D movies which rely on ‘cheap tricks’ to achieve depth (try finding animated feature movies without 3D being the ‘default’ option), next step will bring us technologies such as <a title="Microsoft Hololens Video" href="https://www.youtube.com/watch?v=qym11JnFQBM" target="_blank" rel="lightbox-video-0">Microsoft Hololens</a>, production versions of Facebook-owned Oculus VR (<a title="John Carmack Keynote speech" href="https://www.youtube.com/watch?v=gn8m5d74fk8" target="_blank" rel="lightbox-video-1">John Carmack keynote</a>) and <a title="Luxottica partners up with Google to develop Glass" href="http://www.luxottica.com/en/luxottica-google-glass" target="_blank">second-generation Google Glass</a>, which is developed in near-secrecy by the search giant and a practical monopoly in glasses, Italian giant Luxottica.</p>
<p>After operating for almost 20 years as an independent studio, Epic Games made waves across the gaming and development community when they accepted an investment from Tencent Holdings (<a href="www.google.com/finance?cid=695431">HKG:0700</a>) last June (2014). The Chinese powerhouse paid up $330 million for 48.4% of the company, setting the valuation just a bit below $680 million.</p>
<p>Tim Sweeney continued to be the CEO, while his lifelong business partner Mark Rein still continues as in his role of Vice President.  Not selling themselves outright like idSoftware did with ZeniMax Media, Epic Games continues to be independent studio, consisting out of product (games) and technology development units. Their recent announcement about making Unreal Engine ‘free’ opens a path for even more ‘premium freemium’ titles which base their revenue model on microtransactions.</p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2015/04/06/tim-sweeney-virtual-reality-will-literally-change-the-world/">Tim Sweeney: Virtual Reality will Literally Change the World</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
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		<title>Land Rover, Toyota Show Awesome Tech: Gran Turismo 6, Augmented Reality in Cars!</title>
		<link>http://www.vrworld.com/2014/04/10/land-rover-toyota-show-awesome-tech-gran-turismo-6-augmented-reality-in-cars/</link>
		<comments>http://www.vrworld.com/2014/04/10/land-rover-toyota-show-awesome-tech-gran-turismo-6-augmented-reality-in-cars/#comments</comments>
		<pubDate>Thu, 10 Apr 2014 20:04:49 +0000</pubDate>
		<dc:creator><![CDATA[Anshel Sag]]></dc:creator>
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		<guid isPermaLink="false">http://www.brightsideofnews.com/?p=34348</guid>
		<description><![CDATA[<p>Past two decades saw the automotive industry trying to push advanced electronics onto a very old and slow serial backbone protocol called CAN bus, which ...</p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2014/04/10/land-rover-toyota-show-awesome-tech-gran-turismo-6-augmented-reality-in-cars/">Land Rover, Toyota Show Awesome Tech: Gran Turismo 6, Augmented Reality in Cars!</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
]]></description>
				<content:encoded><![CDATA[<p><img width="1920" height="1080" src="http://cdn.vrworld.com/wp-content/uploads/2014/04/Land_Rover_Bonnet_AR1.jpg" class="attachment-post-thumbnail wp-post-image" alt="Land Rover Augmented Reality Concept" /></p><p>Past two decades saw the automotive industry trying to push advanced electronics onto <a title="CAN bus on Wikipedia" href="http://en.wikipedia.org/wiki/CAN_bus" target="_blank">a very old and slow serial backbone protocol called CAN bus</a>, which resulted in less than satisfactory technology. This is the main reason why pardon us saying, most car electronics of today aren&#8217;t integrated and crash worse than Windows 95 on a no-name PoS system made in rural China.</p>
<p>With the advancement of MOST15, ethernet-based optical protocol with speeds of up to 150Mbps (CAN is 40-125 Kbps on a good day &#8211; yes, slower than what you used to connect to the Internet in 1990s), car manufacturers are finally starting to push the technology integration leading to safe cars. In a way, we can compare the automotive industry of today as an airline industry in 1980s, when pressured with crashes and failures that took thousands of lives &#8211; airline industry came up with much safer protocols, reducing the number of passenger deaths. Now, does that sound familiar (how many people die on the roads each day?)?</p>
<p><strong>Toyota Hachi-Roku meets Gran Turismo 6</strong></p>
<p>With the New York International Auto Show preparing to open its doors, car manufacturers are gearing up to demonstrate new technology that will grace the cars of tomorrow and today&#8217;s story shows you two very shiny examples of technology integration which is close to entering mass manufacturing. First up is Toyota, with the integration of onboard telemetry recorder inside of their GT86 (Hachi Roku) sports cars. The &#8220;Sports Drive Logger&#8221; is enabling the driver to input his driving data on race tracks into the popular Gran Turismo 6 game for the Sony PlayStation console. This syncs the vehicle data compared to what you experience in a game, and you can race yourself and see what the best lines you did and what you should have done to achieve ideal lap time.</p>
<p><iframe src="//www.youtube.com/embed/s7obE1H24sU" height="540" width="960" allowfullscreen="" frameborder="0"></iframe></p>
<p>Data transfer is enabled through a simple USB drive (addmitedly so, with a cool 86 logo on it), which you shift between a real car and the PlayStation 3 console. So far, this feature will be enabled only for the Japan market, where three race tracks are supported: Fuji Speedway (owned by Toyota, of course), Suzuka International Circuit (owned by Honda) and privately owned Tsukuba Circuit 2000.</p>
<div id="attachment_34373" style="width: 970px" class="wp-caption alignnone"><a href="http://cdn.vrworld.com/wp-content/uploads/2014/04/Toyota_GPSGT861.jpg" rel="lightbox-0"><img class="size-full wp-image-34373" alt="Toyota Sports Drive Logger" src="http://cdn.vrworld.com/wp-content/uploads/2014/04/Toyota_GPSGT861.jpg" width="960" height="620" /></a><p class="wp-caption-text">Toyota Sports Drive Logger is a button and a USB key in one. Import data into Gran Turismo 6 and compare yourself.</p></div>
<p>Imagine this as an ultimate driving simulator which will change how racing drivers adapt to the race in phase one, but the technology can easily expand onto Safe Driving courses on race tracks and in couple of years, as automotive industry adapts to the &#8216;big data&#8217; trend, for automotive industry means we could go into a world with less real-world crashes, as less experience drivers can learn how their vehicle react.</p>
<p><strong>Land Rover Augmented Reality</strong></p>
<p>Second concept is something we might say nothing short of revolutionary. When Peugeot launched a concept vehicle with full-screen HUD (Heads-Up Display) couple of years ago &#8211; it was viewed as a concept which might see the light of day. Land Rover, now owned by Indian conglomerate Tata is starting to use the Tata Communications backbone to plug into &#8216;big data&#8217; and enable Augmented Reality in the best possible way.</p>
<p><iframe src="//www.youtube.com/embed/1OlqditIsoM" height="540" width="960" allowfullscreen="" frameborder="0"></iframe></p>
<p>The Transparent Bonnet concept utilizes a wide-angle camera, a powerful onboard computer with a GPU inside and a windscreen wide flexible display which overlays the windscreen (in its entirety). The end result is that the bonnet of your car becomes transparent and you see the physically-correct location of the wheels and the road ahead of you. You can use this technology to park in narrow places, see what lies beneath your car as you pass and overall, contribute to the safety of passengers onboard.</p>
<p>The company will reveal more at the afore mentioned <a title="New York International Auto Show" href="http://www.autoshowny.com/" target="_blank">New York International Auto Show (April 18-27)</a>, and we hope that this concept will become a reality in Land Rover and Range Rover vehicles over the next couple of years. Would you like to live in such a future, wher Augmented Reality meets advanced computer simulations?</p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2014/04/10/land-rover-toyota-show-awesome-tech-gran-turismo-6-augmented-reality-in-cars/">Land Rover, Toyota Show Awesome Tech: Gran Turismo 6, Augmented Reality in Cars!</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
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