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	<title>VR World &#187; FireGL</title>
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		<title>Nvidia aims at workstation market, desktops and notebooks</title>
		<link>http://www.vrworld.com/2008/11/01/nvidia-aims-at-workstation-market-desktops-and-notebooks/</link>
		<comments>http://www.vrworld.com/2008/11/01/nvidia-aims-at-workstation-market-desktops-and-notebooks/#comments</comments>
		<pubDate>Sat, 01 Nov 2008 18:00:04 +0000</pubDate>
		<dc:creator><![CDATA[Theo Valich]]></dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[AMD]]></category>
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		<category><![CDATA[Chipset]]></category>
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		<guid isPermaLink="false">http://theovalich.wordpress.com/?p=298</guid>
		<description><![CDATA[<p>Fudo and his gang discovered MCP7A-GL motherboard over at Chinese Iworkstation.com.cn. This motherboard is &#8220;body of evidence&#8221; that Nvidia finally found the guts to go ...</p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2008/11/01/nvidia-aims-at-workstation-market-desktops-and-notebooks/">Nvidia aims at workstation market, desktops and notebooks</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
]]></description>
				<content:encoded><![CDATA[<p>Fudo and his gang <a href="http://www.fudzilla.com/index.php?option=com_content&amp;task=view&amp;id=10229&amp;Itemid=1" target="_blank">discovered MCP7A-GL motherboard</a> over at <a href="http://www.iworkstation.com.cn/news/2008-10-23/1943.html" target="_blank">Chinese Iworkstation.com.cn</a>. This motherboard is &#8220;body of evidence&#8221; that Nvidia finally found the guts to go after the workstation market with embedded Quadro chipset.</p>
<p>Over the course of years, I&#8217;ve seen couple of Quadro motherboards, but Nvidia never dedicated themselves to creating a market. Personally, I saw that as a big mistake, and often questioned chipset guys about professional solutions.<br />
Nvidia was afraid that the move would cannibalize their cash cow, Quadro series of cards, but that fear just didn&#8217;t made any sense &#8211; at the end of the day, a company has to increase the market share, not reduce it. I always viewed Quadro and FireGL as &#8220;AMG&#8221; and &#8220;M&#8221; divisions from Mercedes and BMW &#8211; divisions that tune up everyday products for special use. Thus, Nvidia not investing into something that is really easy to do.<br />
Here&#8217;s a guide for Nvidia and AMD to make a workstation chipset:<br />
1)    Take a chipset that you already manufacture &#8211; with integrated graphics, of course.<br />
2)    Add ID that will identify the integrated GPU as FirePro/Quadro<br />
3)    Build a motherboard with workstation-quality components<br />
4)    Qualify the motherboard<br />
5)    Launch the product for desktop and notebook, target niche segment with $10-50 higher ASP<br />
As you can see, easy-peasy &#8211; since the product has already been developed for consumer market, only thing you need is 5-year lasting components and qualy.<br />
But nevermind, good to see that someone did it. Now, we will see can Nvidia actually steal mobile workstation market with upcoming Quadro 2Go chipset (effectively this chipset packed in mobile form factor).</p>
<div id="attachment_299" style="width: 510px" class="wp-caption aligncenter"><a href="http://cdn.vrworld.com/wp-content/uploads/2008/11/asus_quadromotherboard.jpg" rel="lightbox-0"><img class="size-full wp-image-299" title="asus_quadromotherboard" src="http://cdn.vrworld.com/wp-content/uploads/2008/11/asus_quadromotherboard.jpg" alt="Here we are, ASUS making P5N-VM" width="500" height="473" /></a><p class="wp-caption-text">Here we are, ASUS making P5N-VM</p></div>
<p>Could it be that the next refresh of Apple&#8217;s MacBook Pro hardware will feature Quadro chipset instead of desktop one? Only time will tell.<br />
Next one should be AMD 780G-based FirePro. Of course, once that AMD finally releases Opteron for notebooks.</p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2008/11/01/nvidia-aims-at-workstation-market-desktops-and-notebooks/">Nvidia aims at workstation market, desktops and notebooks</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
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		<title>Nvidia&#8217;s $50 card destroys ATI&#8217;s $500 one or &#8220;Why ATI sucks in Folding?&#8221;</title>
		<link>http://www.vrworld.com/2008/10/24/why-nvidia-destroys-ati-in-folding-at-hom/</link>
		<comments>http://www.vrworld.com/2008/10/24/why-nvidia-destroys-ati-in-folding-at-hom/#comments</comments>
		<pubDate>Fri, 24 Oct 2008 16:00:19 +0000</pubDate>
		<dc:creator><![CDATA[Theo Valich]]></dc:creator>
				<category><![CDATA[3D]]></category>
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		<guid isPermaLink="false">http://theovalich.wordpress.com/?p=190</guid>
		<description><![CDATA[<p>As you might already know, I am a bit enthusiastic when it comes to distributed computing. I&#8217;ve been looking for aliens through SETI@home, later with ...</p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2008/10/24/why-nvidia-destroys-ati-in-folding-at-hom/">Nvidia&#8217;s $50 card destroys ATI&#8217;s $500 one or &#8220;Why ATI sucks in Folding?&#8221;</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
]]></description>
				<content:encoded><![CDATA[<p>As you might already know, I am a bit enthusiastic when it comes to distributed computing. I&#8217;ve been looking for aliens through SETI@home, later with BOINC… but then, <a href="http://folding.stanford.edu/English/Science" target="_blank">Folding@Home</a> showed up and I became an enthusiast for this valuable project from Stanford University. My family had some share of dealings with Alzheimer&#8217;s (aka AD) and Parkinson&#8217;s diseases (aka PD) and I won&#8217;t go here into what psychological and ultimately financial stress that families around the world, including my own &#8211; have to endure.<br />
Folding@Home is also a project that pioneered the use of GPUs for distributed computing (if I am wrong on this one, feel free to correct me). Back in the summer of 2006, I heard that ATI and Stanford are working Folding@Home GPGPU client. I now remember my articles and articles from a lot of colleagues who all criticized Nvidia for not having a F@H client.</p>
<div id="attachment_196" style="width: 510px" class="wp-caption aligncenter"><a href="http://cdn.vrworld.com/wp-content/uploads/2008/10/folding_nvdavsati.jpg" rel="lightbox-0"><img class="size-full wp-image-196" title="folding_nvdavsati" src="http://cdn.vrworld.com/wp-content/uploads/2008/10/folding_nvdavsati.jpg" alt="Nvidia's client may not look as nice as ATI one, but it's the efficiency that counts..." width="500" height="348" /></a><p class="wp-caption-text">Nvidia&#39;s client may not look as nice as ATI one, but it&#39;s the efficiency that counts...</p></div>
<p>Fast forward to GTX280 launch and the Vijay Pande team debuted the Folding@Home client for Nvidia chips as well. Nvidia and ATI lead a short marketing war who can fold better and things went quiet… apparently, for a reason.<br />
The reason why things went quiet is probably the &#8220;inconvenient truth&#8221;: ATI showed up with Radeon 4800 series and demolished Nvidia&#8217;s dominance in the segment, with GTX260 and 280 going through radical price drops in order to stay competitive. However, ATI&#8217;s Radeon 4800 series has one field where the card is losing against 5-10x cheaper cards: Folding@Home.<br />
The 10x argument lies in comparison between current ATI&#8217;s flagship, the  Radeon 4870X2 and Nvidia&#8217;s GeForce 9600GSO. This $50 card can easily out-fold ATI Radeon 4870X2, which retails for more than 500 USD/450EUR in respective markets.<br />
In the past weeks, I&#8217;ve conducted a series of tests with various graphics cards (all that I own or could put my hands on), and the results were quite depressing if you own an ATI card. I&#8217;ve asked some of my contacts in AMD why the performance is so bad and the answers were ranging from &#8220;we wanted to make best gamer&#8217;s card, not a card for Folding&#8221; to sad silence. It seems to me that the difference lies in shader type and clock: ATI&#8217;s R6xx and RV7xx architecture lies around big fat units and lot of tiny ones (64+256 in case of Radeon 3800, 80+720 in case of Radeon 4800), and the clock is much lower than in case with GeForce cards. At the same time, Nvidia went the other route and came up with large number of &#8220;fat&#8221; units, while the company didn&#8217;t even count the &#8220;thin&#8221; (MADD) ones.<br />
When we compare the GTX280 and 4870X2, comparisons are just astounding: in a period of a month, EVGA&#8217;s GTX280 SSC achieved an average of 6,802 points per day, while ATI Radeon 4870X2 managed puny 3,870 ppd. At the same time, I&#8217;ve witnessed higher PPD scores achieved even by two-year old GeForce 8800GTS 640 MB, which was quite a surprise. Around two weeks ago, I started following PPD numbers using FahMon on a large number of systems that mostly bear the same configuration: dua-core processor or more, 2GB system memory or more and the graphics cards. In all cases, with the help of my friends, I&#8217;ve managed to check FahMon and KakaoStats for rougly 25 cards and came to a surprising result.<br />
With the recent update to the GPU2 client and new Fah_Core11.exe (ATI uses v1.17, Nvidia v1.15), the community witnessed further fall in number of completed packets per day. If you&#8217;re not familiar with Folding@Home packets, every package features certain number of mathematical simulations for tested protein &#8211; in case of Nvidia, packet consists out of 25 million, while ATI&#8217;s one features 10 million operations. However, due do different type of mathematical operations, Nvidia&#8217;s packet usually will result in 480 points, while ATI&#8217;s 10 million will return 548 points (or recently introduced ATI packets with 338 points).<br />
Like I previously wrote, the table below is not the result of one packet score and Excel calculation, but rather continuous number crunching over the course of several weeks, with one week used for measurement.</p>
<p><strong><br />
Improvised Top 20 Folding@Home GPUs:</strong></p>
<ol>
<li><span style="color:#339966;">Nvidia GeForce GTX280 1GB (EVGA SSC)</span></li>
<li><span style="color:#339966;">Nvidia GeForce GTX260-216 898MB (EVGA SSC)</span></li>
<li><span style="color:#339966;">Nvidia GeForce GTX260 898MB (EVGA Superclocked) </span></li>
<li><span style="color:#339966;">Nvidia GeForce 9800GTX+ 512MB (ASUS TOP)</span></li>
<li><span style="color:#339966;">Nvidia Quadro FX 4600 SDI 768MB (PNY)</span></li>
<li><span style="color:#339966;">Nvidia GeForce 9800GTX 512MB (ASUS TOP)</span></li>
<li><span style="color:#339966;">Nvidia GeForce 8800GTX 768MB (Zotac AMP! Edition)</span></li>
<li><span style="color:#339966;">Nvidia GeForce 8800Ultra 768MB (XFX XXX Edition)</span></li>
<li><span style="color:#339966;">Nvidia GeForce 8800GTS 512MB (Gainward)</span></li>
<li><span style="color:#339966;">Nvidia GeForce 8800GT 512MB (Gainward)</span></li>
<li><span style="color:#339966;">Nvidia GeForce 9600GSO 768MB (EVGA)</span></li>
<li><span style="color:#339966;">Nvidia GeForce 8800GTS 640MB (LeadTek)</span></li>
<li><span style="color:#ff0000;">ATI Radeon 4870X2 2GB (PowerColor)</span></li>
<li><span style="color:#ff0000;">ATI Radeon 4870 512MB (PALIT)</span></li>
<li><span style="color:#339966;">Nvidia GeForce 9600GT 256MB (Zotac)</span></li>
<li><span style="color:#ff0000;">ATI Radeon 4850 512MB (PALIT)</span></li>
<li><span style="color:#ff0000;">ATI Radeon 3870 512MB (Sapphire Atomic)</span></li>
<li><span style="color:#ff0000;">ATI FireGL V8600 1GB (ATI)</span></li>
<li><span style="color:#339966;">Nvidia GeForce 8600GTS 256MB (XFX XXX Edition)</span></li>
<li><span style="color:#ff0000;">ATI Radeon 3850 256MB (Sapphire)</span></li>
</ol>
<p>This is not a complete table by no means, since I am missing several new GPUs. But in this one, as you can see for yourself &#8211; results are quite dramatic for the red team. Two year old GeForce GPUs demolished otherwise-brilliant Radeon series, and it is incredible that even GeForce 9600 will outfold Radeon 4850. This is a rude wake-up call for guys at Markham, because this is just unbelievable.<br />
Personally, I am running a combination of AMD Spider platform (9850BE + 790GX + ATI Radeon 4870X2) and hybrid Intel&#8217;s V8-Skulltrail platform with Quadro FX 4600 SDI.<br />
Of course, everything can be changed with a simple driver update. I don&#8217;t understand what happened with AMD/ATI, company that lead the field of GPGPU computing for so long – why should AMD work on optimizing Folding@Home client&#8230; I am aware that AMD poached Mike Houston from Stanford to work on Brooke+ and now OpenCL APIs, but surely the performance didn&#8217;t went downhill from the influence of just one person. Or just maybe…<br />
Overall, I hope that Catalyst 8.11 or 8.12 will bring more performance for ATI cards, since I do not believe that it would be so hard to optimize drivers for GPGPU/GPU Computing usage. For now, in Folding@Home, ATI is complete washout.</p>
<p>For the end of this article, if you find that your GPU cycles could be used for something good, I invite you to <a href="http://theovalich.wordpress.com/2008/10/19/foldinghome-team/" target="_blank">read the following article</a> and join F@H family, regardless of what client (<a href="http://folding.stanford.edu/English/Download" target="_blank">CPU</a> or <a href="http://folding.stanford.edu/English/DownloadWinOther" target="_blank">GPU</a>) or team you choose in the end. Intel, AMD, ATI, Nvidia, Windows, Linux or Mac OS &#8211; it does not matter, just join &#8211; If you want, of course.</p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2008/10/24/why-nvidia-destroys-ati-in-folding-at-hom/">Nvidia&#8217;s $50 card destroys ATI&#8217;s $500 one or &#8220;Why ATI sucks in Folding?&#8221;</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
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		<title>AMD releasing professional cards to partners &#8211; Sapphire first</title>
		<link>http://www.vrworld.com/2008/10/20/amd-releasing-professional-cards-to-partners/</link>
		<comments>http://www.vrworld.com/2008/10/20/amd-releasing-professional-cards-to-partners/#comments</comments>
		<pubDate>Mon, 20 Oct 2008 12:34:34 +0000</pubDate>
		<dc:creator><![CDATA[Theo Valich]]></dc:creator>
				<category><![CDATA[Uncategorized]]></category>
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		<guid isPermaLink="false">http://theovalich.wordpress.com/?p=110</guid>
		<description><![CDATA[<p>Ever since AMD/ATI took over FireGL, the company was the only manufacturer of professional graphics cards. FireGL, FireStream, and now FirePro &#8211; they were all ...</p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2008/10/20/amd-releasing-professional-cards-to-partners/">AMD releasing professional cards to partners &#8211; Sapphire first</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
]]></description>
				<content:encoded><![CDATA[<p>Ever since AMD/ATI took over FireGL, the company was the only manufacturer of professional graphics cards. FireGL, FireStream, and now FirePro &#8211; they were all coming out with ATI logo on the box. But not anymore &#8211; AMD is going the Nvidia route and starting to introduce partners who will manufacture and sell the cards in a higher-standard program than is the case with consumer cards.<br />
As logic dictates, Sapphire Technologies was the first company to release a non-AMD manufactured professional card &#8211; FireStream 9250. We expect that more companies follow suit &#8211; I remember that Diamond introduced their FireGL cards in the Radeon 2900 era, but those cards never came to market.</p>
<div id="attachment_111" style="width: 510px" class="wp-caption alignnone"><a href="http://cdn.vrworld.com/wp-content/uploads/2008/10/sapphire_firestream_9250.jpg" rel="lightbox-0"><img class="size-full wp-image-111" title="sapphire_firestream_9250" src="http://cdn.vrworld.com/wp-content/uploads/2008/10/sapphire_firestream_9250.jpg" alt="Sapphire's board is identical to AMD ones.." width="500" height="258" /></a><p class="wp-caption-text">Sapphire</p></div>
<p>Sadly, Sapphire was not allowed to make any changes, so FireStream 9250 continues to come with only 1GB of GDDR3 memory, while the most GPGPU scientists we talked about are talking about the need for massive amount of memory. Nvidia&#8217;s respond was 1st generation Tesla with 1.5 GB and the latest one with massive 4GB of GDDR3 memory.<br />
We certainly hope that AMD will release FireStream with 2-4GB of memory, given their track record in professional graphics space. In any case, I congratulate to Sapphire for releasing the card.</p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2008/10/20/amd-releasing-professional-cards-to-partners/">AMD releasing professional cards to partners &#8211; Sapphire first</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
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		<title>Folding@Home team update, new stats page ;)</title>
		<link>http://www.vrworld.com/2008/10/19/foldinghome-team/</link>
		<comments>http://www.vrworld.com/2008/10/19/foldinghome-team/#comments</comments>
		<pubDate>Sun, 19 Oct 2008 13:43:38 +0000</pubDate>
		<dc:creator><![CDATA[Theo Valich]]></dc:creator>
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		<guid isPermaLink="false">http://theovalich.wordpress.com/?p=93</guid>
		<description><![CDATA[<p>I’ve been a fan of distributed computing since late 1990s, with SETI@Home running on every computer that I ever had. However, the real attractive proposition ...</p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2008/10/19/foldinghome-team/">Folding@Home team update, new stats page ;)</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
]]></description>
				<content:encoded><![CDATA[<p>I’ve been a fan of distributed computing since late 1990s, with SETI@Home running on every computer that I ever had. However, the real attractive proposition to me was running distributed computing applications on graphics cards. GPUs are much more efficient in stream computing than any CPU you could find, and I’ve tried DC apps on computers with DEC Alpha, Intel Pentium onwards, AMD K6-II onwards etc etc., but biggest jump in performance was Folding@Home on ATI Radeon X1800XTX graphics card.<br />
With the launch of this blog and the new website, I’ve decided to launch a new group, number 69864. Current name is the name of this blog, but as soon as I am able to disclose the name of the new company, you’ll be the first to know <img src="http://cdn.vrworld.com/wp-includes/images/smilies/icon_wink.gif" alt=";-)" class="wp-smiley" /><br />
I invite you all to join team 69864, and in near future this will be much more than just a group. As the new website develops, so will this team. So far, my goal is to enter Top 1000 by end of 2008, and we’re on good way to achieve that.<br />
If you are interested, the site to download <a href="http://folding.stanford.edu/English/DownloadWinOther" target="_blank">CPU clients is here</a>, while <a href="http://folding.stanford.edu/English/DownloadWinOther" target="_blank">the GPU clients are here</a>. If you have Nvidia-based graphics card (compatible from GeForce 8000 and above), then <a href="http://www.stanford.edu/group/pandegroup/folding/release/Folding@home-Win32-NV-GPU-systray-620r1.msi" target="_blank">download this version</a>. I’ve tried both console and the regular version, and there isn’t much difference in performance. Of course, unless you leave the display version running.<br />
Performance-wise, <a href="http://theovalich.wordpress.com/2008/10/18/amd-reports-178b-revenue-records-first-profit-in-years-non-gaap/" target="_blank">Nvidia is destroying ATI at this moment</a>, which is something I already addressed here. Let’s hope ATI will optimize Folding performance in their upcoming drivers. We doubt this will happen before the release of next generation of Radeon hardware, but who knows.<br />
After you install the client, the configuration is really easy. If you have higher-performing hardware, then always use the large packet option, as shown in picture below.</p>
<div id="attachment_94" style="width: 457px" class="wp-caption alignnone"><a href="http://cdn.vrworld.com/wp-content/uploads/2008/10/foldingscreen_1.gif" rel="lightbox-0"><img class="size-full wp-image-94" title="foldingscreen_1" src="http://cdn.vrworld.com/wp-content/uploads/2008/10/foldingscreen_1.gif" alt="Initial option screen... put your name in, and the group is 69864 ;-)" width="447" height="563" /></a><p class="wp-caption-text">Initial option screen... put your name in, and the group is 69864 ;-)</p></div>
<div id="attachment_95" style="width: 457px" class="wp-caption alignnone"><a href="http://cdn.vrworld.com/wp-content/uploads/2008/10/foldingscreen_2.gif" rel="lightbox-1"><img class="size-full wp-image-95" title="foldingscreen_2" src="http://cdn.vrworld.com/wp-content/uploads/2008/10/foldingscreen_2.gif" alt="If you have 256MB or more video memory, check this box" width="447" height="563" /></a><p class="wp-caption-text">If you have 256MB or more video memory, check this box</p></div>
<div id="attachment_96" style="width: 457px" class="wp-caption alignnone"><a href="http://cdn.vrworld.com/wp-content/uploads/2008/10/foldingscreen_3.gif" rel="lightbox-2"><img class="size-full wp-image-96" title="foldingscreen_3" src="http://cdn.vrworld.com/wp-content/uploads/2008/10/foldingscreen_3.gif" alt="MachineID is important if you plan to run more than one client (multi-GPU setups, CPU/GPU combo etc.)" width="447" height="563" /></a><p class="wp-caption-text">MachineID is important if you plan to run more than one client (multi-GPU setups, CPU/GPU combo etc.)</p></div>
<p>After configuration, you’re good to go. The stats page is located at <a href="http://kakaostats.com/t.php?t=69864" target="_blank">KakaoStats.com</a> &#8211; yes, Kakao means Cocoa in Croatian ;-). You can also see the official one here, but the official stats page isn’t always available, since F@H servers suffer from tremendous load.<br />
Let’s fold together and hopefully simulate enough nanoseconds that become seconds that become minutes, hours, days, years… who knows, our CPU or GPU time might help scientists tofind cure for Alzheimer or Parkison’s disease (focus of F@H group at Stanford). We might even help ourselves in the future.</p>
<div id="attachment_97" style="width: 510px" class="wp-caption alignnone"><a href="http://cdn.vrworld.com/wp-content/uploads/2008/10/foldingscreen_4.gif" rel="lightbox-3"><img class="size-large wp-image-97" title="foldingscreen_4" src="http://cdn.vrworld.com/wp-content/uploads/2008/10/foldingscreen_4.gif?w=500" alt="Unofficial stats over at KakaoStats.com - enjoy this &quot;always available&quot; stats page... even if you're not in our group ;)" width="500" height="254" /></a><p class="wp-caption-text">Unofficial stats over at KakaoStats.com - enjoy this one even if you don&#39;t use our group #.</p></div>
<p>Pay it forward. You’re free to ping me at theo.valich @ gmail.com for a chat or if you have any questions. Always glad to help <img src="http://cdn.vrworld.com/wp-includes/images/smilies/icon_wink.gif" alt=";)" class="wp-smiley" /></p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2008/10/19/foldinghome-team/">Folding@Home team update, new stats page ;)</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
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