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	<title>VR World &#187; G92</title>
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		<title>Nvidia relaunches 9600GSO, buyers beware</title>
		<link>http://www.vrworld.com/2008/11/04/nvidia-relaunches-9600gso-buyers-beware/</link>
		<comments>http://www.vrworld.com/2008/11/04/nvidia-relaunches-9600gso-buyers-beware/#comments</comments>
		<pubDate>Tue, 04 Nov 2008 17:00:04 +0000</pubDate>
		<dc:creator><![CDATA[Theo Valich]]></dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[112 shaders]]></category>
		<category><![CDATA[48 shaders]]></category>
		<category><![CDATA[8800GT]]></category>
		<category><![CDATA[9500]]></category>
		<category><![CDATA[9600gso]]></category>
		<category><![CDATA[9700]]></category>
		<category><![CDATA[Amp]]></category>
		<category><![CDATA[G92]]></category>
		<category><![CDATA[g94]]></category>
		<category><![CDATA[GeForce]]></category>
		<category><![CDATA[Nvidia]]></category>
		<category><![CDATA[Radeon]]></category>

		<guid isPermaLink="false">http://theovalich.wordpress.com/?p=307</guid>
		<description><![CDATA[<p>During previous conference call, Nvidia let analysts know that the company is in the middle of the transition to 55nm and that the future will ...</p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2008/11/04/nvidia-relaunches-9600gso-buyers-beware/">Nvidia relaunches 9600GSO, buyers beware</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
]]></description>
				<content:encoded><![CDATA[<p>During previous conference call, Nvidia let analysts know that the company is in the middle of the transition to 55nm and that the future will bring only 55nm GPUs with a transition to 40nm at the end of Q1&#8217;09.<br />
First victim of this transition is GeForce 9600GSO. As you probably know, 9600GSO is without any doubt, best bang for buck &#8211; for as low as 50 bucks after rebate (where available), you can get a renamed 8800GT card with 112 or 96 shaders, and with a bit of cut-down memory controller (192-bits). These cards can overclock as hell, but just like previous GeForce4 Ti4200 and ATI Radeon 9500, their time is slowly coming to an end.<br />
We&#8217;ve received word from Zotac that the company launched a new GeForce 9600GSO, based on G94 GPU. This GPU is the same one as in laptops featuring 9700M, so these cards feature 48 shaders (down from 112) and a 256-bit memory controller.</p>
<div id="attachment_308" style="width: 510px" class="wp-caption aligncenter"><a href="http://cdn.vrworld.com/wp-content/uploads/2008/11/new_9600gso.jpg" rel="lightbox-0"><img class="size-full wp-image-308" title="new_9600gso" src="http://cdn.vrworld.com/wp-content/uploads/2008/11/new_9600gso.jpg" alt="New one looks just like the old one...until you remove the heatsink" width="500" height="366" /></a><p class="wp-caption-text">New one looks just like the old one...until you remove the heatsink</p></div>
<p>Spec-wise, Zotac did all that it could &#8211; the company launched its AMP! version of the card, raising the GPU clock by 50 MHz to 700 MHz. Shaders are squeezed all the way to 1.73 GHz (default: 1.63) and memory is clocked at 1.0 GHz DDR (2.0 &#8220;GHz&#8221;). This brings the available bandwidth to 64 GB/s.<br />
All in all, a good looking card, but if you&#8217;re in for shader power, look around for old 9600GSO AMP! &#8211; that card was a killer.</p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2008/11/04/nvidia-relaunches-9600gso-buyers-beware/">Nvidia relaunches 9600GSO, buyers beware</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
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