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	<title>VR World &#187; GeForce GTX 980</title>
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	<link>http://www.vrworld.com</link>
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		<title>EVGA&#8217;s GTX 980 Hybrid Comes With An AIO Liquid Cooler</title>
		<link>http://www.vrworld.com/2015/03/27/evgas-gtx-980-hybrid-comes-with-an-aio-liquid-cooler/</link>
		<comments>http://www.vrworld.com/2015/03/27/evgas-gtx-980-hybrid-comes-with-an-aio-liquid-cooler/#comments</comments>
		<pubDate>Fri, 27 Mar 2015 03:42:36 +0000</pubDate>
		<dc:creator><![CDATA[Harish Jonnalagadda]]></dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Companies]]></category>
		<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Nvidia]]></category>
		<category><![CDATA[EVGA]]></category>
		<category><![CDATA[GeForce GTX 980]]></category>
		<category><![CDATA[GM204]]></category>
		<category><![CDATA[GTX 980 Hybrid]]></category>
		<category><![CDATA[Maxwell]]></category>

		<guid isPermaLink="false">http://www.vrworld.com/?p=51022</guid>
		<description><![CDATA[<p>The GTX 980 Hybrid makes an already stunning card even better. </p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2015/03/27/evgas-gtx-980-hybrid-comes-with-an-aio-liquid-cooler/">EVGA&#8217;s GTX 980 Hybrid Comes With An AIO Liquid Cooler</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
]]></description>
				<content:encoded><![CDATA[<p><img width="1131" height="1128" src="http://cdn.vrworld.com/wp-content/uploads/2015/03/GTX-980-Hybrid.jpg" class="attachment-post-thumbnail wp-post-image" alt="GTX 980 Hybrid" /></p><p>EVGA has launched the first GeForce GTX 980 with an all-in-one liquid and air cooler, with the card dubbed the GTX 980 Hybrid. The custom cooling option is claimed to reduce temperatures by a full 25 degrees Celsius when compared to a reference GTX 980, allowing EVGA to substantially overclock the card out of the gate.</p>
<p>The GTX 980 Hybrid features a base clock of 1291MHz and a boost clock of 1393MHz, with the vendor stating that there will be plenty headroom left for further overclocking. The card comes with 4GB GDDR5 memory on a 256-bit interface and a bandwidth of 7010MHz. The liquid-cooled portion directs heat away from the GPU, while the included air cooler is used to cool the memory and VRM sections of the video card.</p>
<p>This isn&#8217;t the first AIO liquid-cooled video card, as that distinction goes to AMD&#8217;s Radeon R9 295X2, but this is the first time we&#8217;re seeing this system used on the GTX 980. Based on Nvidia&#8217;s (<a href="https://www.google.com/finance?q=nvidia&amp;ei=QMUUVZGYEtOLuQTn6ICoDQ" target="_blank">NASDAQ:NVDA</a>) new Maxwell architecture, the GTX 980 features the GM2014 GPU with 2048 CUDA cores.</p>
<p>The GTX 980 is listed on <a href="http://www.evga.com/products/Product.aspx?pn=04G-P4-1989-KR" target="_blank">EVGA&#8217;s website</a> for US $649.99/€779,00. If you&#8217;re interested in just getting the cooler, EVGA is <a href="http://www.evga.com/products/Product.aspx?pn=400-HY-H980-B1" target="_blank">offering it</a> for $99.99.</p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2015/03/27/evgas-gtx-980-hybrid-comes-with-an-aio-liquid-cooler/">EVGA&#8217;s GTX 980 Hybrid Comes With An AIO Liquid Cooler</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
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		<title>Nvidia Officially Launches The GeForce GTX Titan X</title>
		<link>http://www.vrworld.com/2015/03/18/nvidia-officially-launches-the-geforce-gtx-titan-x/</link>
		<comments>http://www.vrworld.com/2015/03/18/nvidia-officially-launches-the-geforce-gtx-titan-x/#comments</comments>
		<pubDate>Wed, 18 Mar 2015 11:23:37 +0000</pubDate>
		<dc:creator><![CDATA[Harish Jonnalagadda]]></dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[GeForce GTX 980]]></category>
		<category><![CDATA[GM200]]></category>
		<category><![CDATA[GPU]]></category>
		<category><![CDATA[Maxwell]]></category>
		<category><![CDATA[Nvidia]]></category>
		<category><![CDATA[Titan-X]]></category>

		<guid isPermaLink="false">http://www.vrworld.com/?p=50226</guid>
		<description><![CDATA[<p>The Titan X is billed as the most powerful single-GPU solution available today. </p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2015/03/18/nvidia-officially-launches-the-geforce-gtx-titan-x/">Nvidia Officially Launches The GeForce GTX Titan X</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
]]></description>
				<content:encoded><![CDATA[<p><img width="893" height="768" src="http://cdn.vrworld.com/wp-content/uploads/2015/03/Nvidia-GTX-Titan-X.jpg" class="attachment-post-thumbnail wp-post-image" alt="Nvidia GTX Titan X" /></p><p>After serving up a few details regarding the card at the Game Developers Conference earlier this month, Nvidia (<a href="https://www.google.com/finance?q=nvidia&amp;ei=wV8JVeHoJsevugSlzYD4BA" target="_blank">NASDAQ:NVDA</a>) has officially launched its latest offering in the Titan series, the <a href="http://www.vrworld.com/tag/titan-x" target="_blank">Titan X</a>. The card will be priced at $999 and will be available in the month of May.</p>
<p>The specs on offer with the Titan X match what the <a title="Nvidia Titan X Specs Detailed Ahead Of Official Launch" href="http://www.vrworld.com/2015/03/17/nvidia-titan-x-specs-detailed-ahead-of-official-launch/" target="_blank">last round of leaks</a> predicted, with the card featuring a 28nm GM200 GPU that offers 3072 CUDA cores, 192 TMUs, 96 ROPs, 3MB of L2 cache along with 12GB of GDDR5 memory with a 384-bit memory interface. Base clock for the card is at 1002MHz, with a boost clock of 1078MHz.</p>
<p>Nvidia has stated that there is more than sufficient headroom available for overclocking the Titan X, and the card will reach frequencies of 1200MH without any hassles. The GM200 silicon is basically an enhanced version of the GM204 GPU that was introduced with the GTX 980. We see a 50% increase in bandwidth, CUDA cores and ROP count, with the end result being a card that features a maximum TDP of 250W.</p>
<p>The cooler itself is similar to what we&#8217;ve seen in earlier-generation Titan cards, although this time around the metal shroud has a black coat of paint. Nvidia is once again touting that the Titan X is the fastest single-GPU solution available in the world today, with the card billed more as a luxury gaming video card than an entry-level compute card, like the Kepler-based GTX Titan and GTX Titan Black. For that reason, its pricing at $999 may turn out to be the only sore point given that cards like the GTX 980 in SLI can outperform the Titan X.</p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2015/03/18/nvidia-officially-launches-the-geforce-gtx-titan-x/">Nvidia Officially Launches The GeForce GTX Titan X</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
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		<title>Gigabyte Launches GeForce GTX 980 WaterForce Tri-SLI</title>
		<link>http://www.vrworld.com/2014/11/11/gigabyte-launches-geforce-gtx-980-waterforce-tri-sli/</link>
		<comments>http://www.vrworld.com/2014/11/11/gigabyte-launches-geforce-gtx-980-waterforce-tri-sli/#comments</comments>
		<pubDate>Tue, 11 Nov 2014 15:51:23 +0000</pubDate>
		<dc:creator><![CDATA[Harish Jonnalagadda]]></dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[closed-loop cooling]]></category>
		<category><![CDATA[GeForce GTX 980]]></category>
		<category><![CDATA[GeForce GTX 980 WaterForce Tri-SLI]]></category>
		<category><![CDATA[Gigabyte]]></category>
		<category><![CDATA[Nvidia]]></category>
		<category><![CDATA[SLI]]></category>

		<guid isPermaLink="false">http://www.vrworld.com/?p=40362</guid>
		<description><![CDATA[<p>The sheer hardware configuration of the GeForce GTX 980 WaterForce Tri-SLI boggles the mind. </p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2014/11/11/gigabyte-launches-geforce-gtx-980-waterforce-tri-sli/">Gigabyte Launches GeForce GTX 980 WaterForce Tri-SLI</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
]]></description>
				<content:encoded><![CDATA[<p><img width="989" height="697" src="http://cdn.vrworld.com/wp-content/uploads/2014/11/GeForce-GTX-980-WaterForce-Tri-SLI.jpg" class="attachment-post-thumbnail wp-post-image" alt="GeForce GTX 980 WaterForce Tri-SLI" /></p><p class="p1">After unveiling the unique water-cooled GeForce GTX 980 WaterForce Tri-SLI system at Computex earlier this year, Gigabyte (<a href="www.google.com/finance?cid=681039">TPE: 2376</a>) has announced commercial availability. As the name indicates, the WaterForce Tri-SLI system features three video cards in SLI and a custom closed-loop cooling solution.</p>
<p class="p1"><span class="s1">The configuration involves fitting three GTX 980 cards in SLI, with the liquid cooling provided by a dedicated case that can be mounted above an enclosure. The external case features a dedicated 120mm radiator for each GTX 980 video card, and comes with a control panel at the front through which you can adjust an individual card’s settings manually. The LCD screen at the front shows information about pump and fan speeds, noise levels as well as temperatures.</span></p>
<p class="p1"><a href="http://cdn.vrworld.com/wp-content/uploads/2014/11/GeForce-GTX-980-WaterForce-Tri-SLI-2.jpg" rel="lightbox-0"><img class="alignnone size-full wp-image-40363" src="http://cdn.vrworld.com/wp-content/uploads/2014/11/GeForce-GTX-980-WaterForce-Tri-SLI-2.jpg" alt="GeForce GTX 980 WaterForce Tri-SLI 2" width="989" height="729" /></a></p>
<p class="p1"><span class="s1">The cards themselves are factory overclocked variants, and come with core clocks of 1228 MHz and a boost clock of 1329 MHz. Memory bandwidth is at 7.00 GHz. The liquid coolant running through each card also cools the memory and VRM. To ensure that the entire configuration fits securely into your system, Gigabyte is including an SLI bridge, 5.25-inch front panel bezel through which the coolant tubes make their way out of the cabinet and a reinforcement beam (so that the sheer weights of the cards does not bend the motherboard). The vendor is also throwing in grommets for users looking to effectively manage all the coolant tubes.</span></p>
<p class="p1"><a href="http://cdn.vrworld.com/wp-content/uploads/2014/11/GeForce-GTX-980-WaterForce-Tri-SLI-3.jpg" rel="lightbox-1"><img class="alignnone size-full wp-image-40365" src="http://cdn.vrworld.com/wp-content/uploads/2014/11/GeForce-GTX-980-WaterForce-Tri-SLI-3.jpg" alt="GeForce GTX 980 WaterForce Tri-SLI 3" width="1000" height="1000" /></a></p>
<p class="p1"><span class="s1">The SKU for the system is N980X3WA-4GD, although there is no indication as to when this would hit retail. Also, there is no confirmation from Gigabyte as to how much the GeForce GTX 980 WaterForce Tri-SLI would cost, but initial estimates suggest that the system would cost in the vicinity of $3000. It remains to be seen whether there is any need for such an elaborate video card configuration, but then again we live in a world where Nvidia is able to successfully sell the Titan Z. </span></p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2014/11/11/gigabyte-launches-geforce-gtx-980-waterforce-tri-sli/">Gigabyte Launches GeForce GTX 980 WaterForce Tri-SLI</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
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		<title>Nvidia Teams Up With Ubisoft, Offers Free Games</title>
		<link>http://www.vrworld.com/2014/11/05/nvidia-teams-ubisoft-offers-free-games/</link>
		<comments>http://www.vrworld.com/2014/11/05/nvidia-teams-ubisoft-offers-free-games/#comments</comments>
		<pubDate>Wed, 05 Nov 2014 13:52:26 +0000</pubDate>
		<dc:creator><![CDATA[Harish Jonnalagadda]]></dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Game bundle]]></category>
		<category><![CDATA[GeForce GTX 970]]></category>
		<category><![CDATA[GeForce GTX 980]]></category>
		<category><![CDATA[Nvidia]]></category>
		<category><![CDATA[promotion]]></category>
		<category><![CDATA[Ubisoft]]></category>

		<guid isPermaLink="false">http://www.vrworld.com/?p=40180</guid>
		<description><![CDATA[<p>Nvidia is trying to take on AMD's Never Settle Bundle with this new combo.</p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2014/11/05/nvidia-teams-ubisoft-offers-free-games/">Nvidia Teams Up With Ubisoft, Offers Free Games</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
]]></description>
				<content:encoded><![CDATA[<p><img width="5616" height="3744" src="http://cdn.vrworld.com/wp-content/uploads/2014/09/GeForce_GTX_590.jpg" class="attachment-post-thumbnail wp-post-image" alt="GeForce_GTX_590" /></p><p class="p1">Nvidia’s (<a href="http://www.google.ca/finance?cid=662925">NASDAQ:NVDA</a>) latest generation Maxwell-based cards by themselves offer a lot of features for the price, and today the vendor is sweetening the deal further by bundling free games. The card manufacturer is collaborating with Ubisoft (<a href="http://www.google.ca/finance?cid=672038">EPA:UBI</a>) in providing free title with every purchase of a new video card.</p>
<p class="p1"><span class="s1">The “Pick Your Path” promotion, which is valid until the end of the year, entitles customers purchasing a GeForce GTX 980, 970, 780 Ti, or 780 to one free recent title from Ubisoft.  Options include highly anticipated games such as <em>Assassin&#8217;s Creed Unity</em>, <em>Far Cry 4</em>, or <em>The Crew</em>. </span></p>
<p class="p1"><span class="s1">Nvidia has selected the aforementioned games as they highlight its GameWorks technology. The vendor mentions that each games features “HBAO+ for realistic shadows and TXAA for cinema quality smoothness and enhanced 4K support.”</span></p>
<p class="p1"><span class="s1">Nvidia is also detailing the in-game enhancements that the vendor was able to carry out through its partnership with Ubisoft, which in <em>Far Cry 4</em> sees the introduction of Nvidia’s updated GodRays technology along with HairWorks. </span></p>
<p class="p1"><span class="s1">As for the games themselves, <em>Assassin&#8217;s Creed Unity</em> is set to launch on November 11, with <em>Far Cry 4</em> set to follow a week later. <em>The Crew</em> is launching on December 2. Each game retails for $59.99, so if you were looking to pick up a new Nvidia card, the above promotion is a great chance to get a game for free as well. </span></p>
<p class="p1"><span class="s1">AMD (<a href="http://www.google.ca/finance?cid=327">NYSE: AMD</a>) also offers similar bundles with its video cards, which have seen a series of price cuts following the announcement of the GTX 980 and 970. The most recent battle between the two vendors involves AMD accusing Nvidia’s GameWorks technology as being a “clear and present threat to gamers.” The issue arose when AMD realized that it was not able to optimize games that featured the technology on its video cards. It should be interesting to see how this current battle plays out. </span></p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2014/11/05/nvidia-teams-ubisoft-offers-free-games/">Nvidia Teams Up With Ubisoft, Offers Free Games</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
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		<title>Nvidia&#039;s GTX 980 and GTX 970 Launch, One Month Later</title>
		<link>http://www.vrworld.com/2014/10/24/nvidias-gtx-980-and-gtx-970-launch-one-month-later/</link>
		<comments>http://www.vrworld.com/2014/10/24/nvidias-gtx-980-and-gtx-970-launch-one-month-later/#comments</comments>
		<pubDate>Sat, 25 Oct 2014 00:39:05 +0000</pubDate>
		<dc:creator><![CDATA[Anshel Sag]]></dc:creator>
				<category><![CDATA[Analysis]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[4K]]></category>
		<category><![CDATA[DSR]]></category>
		<category><![CDATA[GeForce]]></category>
		<category><![CDATA[GeForce GTX 970]]></category>
		<category><![CDATA[GeForce GTX 980]]></category>
		<category><![CDATA[GTX 970]]></category>
		<category><![CDATA[GTX 980]]></category>
		<category><![CDATA[mfaa]]></category>
		<category><![CDATA[Nvidia]]></category>
		<category><![CDATA[SLI]]></category>

		<guid isPermaLink="false">http://www.brightsideofnews.com/?p=40429</guid>
		<description><![CDATA[<p>It has been a month since Nvidia launched their Maxwell GTX 980 and GTX 970 GPUs and we are taking a look at how well they have or haven't sold.</p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2014/10/24/nvidias-gtx-980-and-gtx-970-launch-one-month-later/">Nvidia&#039;s GTX 980 and GTX 970 Launch, One Month Later</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
]]></description>
				<content:encoded><![CDATA[<p><img width="638" height="748" src="http://cdn.vrworld.com/wp-content/uploads/2014/09/Untitled2.png" class="attachment-post-thumbnail wp-post-image" alt="ATTO Disk Benchmark D3 Station" /></p><p>Since the September launch of Maxwell for high-end, we&#8217;ve seen Nvidia launch the GeForce GTX 980 as well as the GTX 970 and their accompanying mobile bretheren, the GeForce GTX 980M and GTX 970M. Now that Nvidia&#8217;s high-end GPU has had roughly a month of sales, we want to take a look at how well they&#8217;re doing and exactly why they are doing so well or so poorly. The GTX 980 is going for anywhere between $549 and $599 and the GTX 970 is selling for anywhere between $329 and $409.</p>
<p>We first decided to talk to some retailers, specifically some etailers across the globe. From our conversations with them they had indicated that they are essentially selling as many GTX 980s and GTX 970s as they possibly can and that when the cards had initially launched, they had difficulty keeping them in stock. Now, if we look at the stock situation for the GTX 980 and GTX 970 now, it appears to be better. A quick <a href="http://www.newegg.com/Product/ProductList.aspx?Submit=ENE&amp;N=100007709%20600536666&amp;IsNodeId=1&amp;name=GeForce%20GTX%20900%20series" target="_blank">stock check of GTX 980 and GTX 970s on Newegg</a> shows a fairly good amount of cards in stock, while some others are still out of stock or on order. If you <a href="http://www.amazon.com/gp/bestsellers/electronics/284822/" target="_blank">look on Amazon</a>, you can actually see that other than the &#8216;budget&#8217; cards like the GTX 750 Ti, 8400GS and HD5450, the rest of the top 10 cards on Amazon are all GTX 980s and 970s, mostly being 970s. Do keep in mind that Amazon&#8217;s numbers are a rolling total, rather than a weekly or monthly figure meaning that the relatively new GTX 970s are already selling like crazy.</p>
<p>This lines up with what we&#8217;ve been hearing from our retailer friends who have all said that the GTX 970 is their best selling graphics card and that in many cases people are buying two of them at a time because of their relatively inexpensive price of $329. Two GTX 970s in SLI is going to be a lot more powerful than a single GTX 980 and only at a $100 price premium, if that. The retailers we spoke with also indicated that they had double digit SLI sales (dual 970) and it continues to be the best selling card that they have in their inventory. Some retailers even said, if they had more cards available to them, they&#8217;d probably sell even more.</p>
<p>In addition to retailers, we also polled a few system builders anonymously. In their case, we saw essentially the same behavior with the GTX 970 being the most popular card that they sold and the GTX 980 coming in second after it. Considering the $220 price difference, that doesn&#8217;t seem that far fetched. All system builders also indicated that the release of these cards, like many graphics card launches, helped boost sales significantly the the point where they could actually measure the difference in demand.</p>
<p>The really big factor here in all of this is that Nvidia has had an incredibly strong launch and has sold more cards than we&#8217;re actually able to count. What&#8217;s more interesting was that one of the retailers pointed us to a fairly thoughtful point, we haven&#8217;t officially broken into the holiday buying season yet and they believe that Nvidia&#8217;s graphics card sales are going to skyrocket during the holiday season. And considering <a title="GeForce GTX 980 Review: More Performance at Lower Power" href="http://www.brightsideofnews.com/2014/09/18/geforce-gtx-980-review-performance-lower-power/" target="_blank">how dominant the GTX 980 is in benchmarks</a>, they suspect that many GTX 980 buyers are going to wait until the holiday season when they&#8217;ve been able to save up more money or get their holiday bonuses. The GTX 980 is a more expensive card, which is what&#8217;s partially keeping it from being as successful as the GTX 970. That&#8217;s primarily because the GTX 970 is 30% cheaper and only about 10-20% slower than the GTX 980, the more affordable card will always sell better than the highest end card if it delivers a good value, which the GTX 970 undeniably is.</p>
<p>So, we&#8217;ll be looking towards this holiday season to see exactly how well Nvidia&#8217;s GeForce GTX 980 and GTX 970 do, but if early sales figures are any indication they are going to do extremely well and have a fantastic quarter.</p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2014/10/24/nvidias-gtx-980-and-gtx-970-launch-one-month-later/">Nvidia&#039;s GTX 980 and GTX 970 Launch, One Month Later</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
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		<title>Nvidia Disproves Lunar Conspiracy Theories with Maxwell</title>
		<link>http://www.vrworld.com/2014/09/19/nvidia-disproves-lunar-conspiracy-theories-maxwell/</link>
		<comments>http://www.vrworld.com/2014/09/19/nvidia-disproves-lunar-conspiracy-theories-maxwell/#comments</comments>
		<pubDate>Fri, 19 Sep 2014 21:32:41 +0000</pubDate>
		<dc:creator><![CDATA[Anshel Sag]]></dc:creator>
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		<category><![CDATA[VXGI]]></category>

		<guid isPermaLink="false">http://www.brightsideofnews.com/?p=39004</guid>
		<description><![CDATA[<p>Nvidia (NASDAQ: NVDA) has released a video that explains how the company used  voxel global illumination (VXGI) to debunk conspiracy theories of how the Lunar Landing ...</p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2014/09/19/nvidia-disproves-lunar-conspiracy-theories-maxwell/">Nvidia Disproves Lunar Conspiracy Theories with Maxwell</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
]]></description>
				<content:encoded><![CDATA[<p><img width="980" height="580" src="http://cdn.vrworld.com/wp-content/uploads/2014/09/VXGI-Maxwell_980.png" class="attachment-post-thumbnail wp-post-image" alt="VXGI Maxwell" /></p><p>Nvidia (<a href="www.google.com/finance?cid=662925">NASDAQ: NVDA</a>) has released a video that explains how the company used  voxel global illumination (VXGI) to debunk conspiracy theories of how the Lunar Landing never happened. Nvidia does this by addressing each individual conspiracy theory as they are presented using a real time rendering of the photos taken on the moon by the two astronauts and their craft. This was done using the only hardware capable of using VXGI, the GTX 980 using Maxwell GPU technology, <a title="GeForce GTX 980 Review: More Performance at Lower Power" href="http://www.brightsideofnews.com/2014/09/18/geforce-gtx-980-review-performance-lower-power/">which was just announced and reviewed by us yesterday</a>.</p>
<p>The VXGI technology is not yet available as it must be implemented in a game engine and at this current moment has only been ported to Unreal Engine 4 for demonstration purposes. Nvidia states that this VXGI demonstration and technology will be available for testing once Epic Games and other engine developers are able to include VXGI into their game engines. As of right now, Nvidia says that it will be in Unreal Engine 4 around Q4 this year which should mean that we could see VXGI in games as soon as next year.</p>
<p>The whole Lunar landing debunking scene was a perfect way for Nvidia to try to commemorate the anniversary of the event as well as show off the graphical chops of the GTX 980, the company&#8217;s newest and most powerful GPU <a title="GeForce GTX 980 Review: More Performance at Lower Power" href="http://www.brightsideofnews.com/2014/09/18/geforce-gtx-980-review-performance-lower-power/">as seen in our review</a>. Maxwell is the company&#8217;s latest GPU architecture and the GTX 980 is their fastest offering within the Maxwell family. VXGI will only work on Maxwell GPUs as of right now but there&#8217;s a chance it could see daylight in other GPUs in the future, very likely subsequent architectures.</p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2014/09/19/nvidia-disproves-lunar-conspiracy-theories-maxwell/">Nvidia Disproves Lunar Conspiracy Theories with Maxwell</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
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		<title>Zotac Announces The Beastly GeForce GTX 980</title>
		<link>http://www.vrworld.com/2014/09/19/zotac-announces-beastly-geforce-gtx-980/</link>
		<comments>http://www.vrworld.com/2014/09/19/zotac-announces-beastly-geforce-gtx-980/#comments</comments>
		<pubDate>Fri, 19 Sep 2014 07:01:15 +0000</pubDate>
		<dc:creator><![CDATA[Harish Jonnalagadda]]></dc:creator>
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		<guid isPermaLink="false">http://www.vrworld.com/?p=38827</guid>
		<description><![CDATA[<p>After months of rumors, the GeForce GTX 980 is official, and now hardware vendors are launching their own versions of the card. The rumors indicated ...</p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2014/09/19/zotac-announces-beastly-geforce-gtx-980/">Zotac Announces The Beastly GeForce GTX 980</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
]]></description>
				<content:encoded><![CDATA[<p><img width="2480" height="1890" src="http://cdn.vrworld.com/wp-content/uploads/2014/09/Zotac-GTX-980.jpg" class="attachment-post-thumbnail wp-post-image" alt="Zotac GTX 980" /></p><p class="p1"><span class="s1">After months of rumors, the GeForce GTX 980 is official, and now hardware vendors are launching their own versions of the card. The rumors indicated that while GTX 970 would come in overclocked variants, the GTX 980 would be available only as a reference card, at least initially. This, thankfully, is not the case, as Zotac has three variants of the card: a standard reference variant, an overcooking edition and an extreme edition that is catered to the enthusiast gamer segment. </span></p>
<p class="p1"><span class="s1">All cards feature Zotac’s FireStorm customization utility, although the overclocked editions get more bells and whistles in the form of a custom cooler, more durable design and visible gains in performance. </span></p>
<p class="p1"><span class="s1">The standard version of the GTX 980 has core clock of 1126 MHz with a boost clock of 1216 MHz, and includes 2048 CUDA cores, 4 GB GDDR5 video memory, 256-bit wide memory interface and a memory clock of 7010 MHz. For the base variant, Zotac is not including any modifications form the reference design, which is evident when you take a look at the card. The cooler stack is identical to that of the GTX 780 Ti. </span></p>
<p class="p1"><span class="s1">In terms of display connectors, Zotac’s cards have one HDMI 2.0, which has a max output of 4K, as well as three DisplayPort 1.2 ports, also able to output at 4K. There is a dual-link DVI that allows you to scale to QHD resolutions.</span></p>
<p class="p1"><span class="s1">The omega variant of the card features a new cooler fan stack that Zotac calls IceStorm, as well as an exterior design that is called ExoArmor. The omega version clocks in at 1202 MHz core, and 1304 MHz boost. With a maximum power consumption figure of 200W, the card has two 8-pin power connectors, similar to that of the extreme edition of the card. </span></p>
<p class="p1"><span class="s1">Nvidia is touting the GTX 980 as the fastest video card in the world, and early benchmarks indicate that this is the case, with the card easily outpacing the R9 290X. Another win for Nvidia is the power consumption figures, with the reference design card touted to max out at 165W. We will be testing Nvidia’s figures in detail in a review, so stay tuned for more on the series 9xx video cards. </span></p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2014/09/19/zotac-announces-beastly-geforce-gtx-980/">Zotac Announces The Beastly GeForce GTX 980</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
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		<title>GeForce GTX 980 Review: More Performance at Lower Power</title>
		<link>http://www.vrworld.com/2014/09/18/geforce-gtx-980-review-performance-lower-power/</link>
		<comments>http://www.vrworld.com/2014/09/18/geforce-gtx-980-review-performance-lower-power/#comments</comments>
		<pubDate>Fri, 19 Sep 2014 02:30:21 +0000</pubDate>
		<dc:creator><![CDATA[Anshel Sag]]></dc:creator>
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		<guid isPermaLink="false">http://www.brightsideofnews.com/?p=38897</guid>
		<description><![CDATA[<p>The Nvidia GeForce GTX 980 is Nvidia&#8217;s latest and greatest graphics card featuring the company&#8217;s new Maxwell GPU architecture. Nvidia claims that Maxwell is able to ...</p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2014/09/18/geforce-gtx-980-review-performance-lower-power/">GeForce GTX 980 Review: More Performance at Lower Power</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
]]></description>
				<content:encoded><![CDATA[<p><img width="980" height="452" src="http://cdn.vrworld.com/wp-content/uploads/2014/09/NVIDIA_GeForce_GTX_980_Front.jpg" class="attachment-post-thumbnail wp-post-image" alt="NVIDIA GeForce GTX 980" /></p><p>The Nvidia GeForce GTX 980 is Nvidia&#8217;s latest and greatest graphics card featuring the company&#8217;s new Maxwell GPU architecture. Nvidia claims that Maxwell is able to maintain performance while delivering better power efficiency. Sure, the Kepler architecture brought some amazing improvements when compared to the infamous Fermi architecture, but it was less revolutionary than the Maxwell architecture which debuted last year in the GTX 750 Ti.</p>
<p>Below, you can see a single SMM block diagram of the Maxwell architecture, followed by the full GM-204 architecture. Keep in mind that this is not the full-blown version of Maxwell.</p>
<p><a href="http://cdn.vrworld.com/wp-content/uploads/2014/09/GeForce_GTX_980_SM_Diagram_FINAL.jpg" rel="lightbox-0"><img class="aligncenter size-medium wp-image-38907" src="http://www.brightsideofnews.com/wp-content/uploads/2014/09/GeForce_GTX_980_SM_Diagram_FINAL-320x600.jpg" alt="GeForce_GTX_980_SM_Diagram_FINAL" width="320" height="600" /></a></p>
<p>The GeForce GTX 980 is based upon Nvidia&#8217;s GM-204 GPU which is a mid-range version of Nvidia&#8217;s full Maxwell architecture. Even though the GTX 980 is being sold as a high-end card, it actually slots very similarly into Nvidia&#8217;s product lineup like the GTX 680 did.</p>
<p>The GTX 680 eventually became the GTX 770 and slotted in below the GTX 780 (a chopped down Titan) and the 780 Ti which was the full Kepler architecture and above the 760 Ti, also a chopped down card. So, with the GTX 980 we should be able to compare to the GTX 680 which was GK-104 and the GTX 780 Ti, which was full-blown Kepler. The GTX 980 is also thermally 30 watts less power than the GTX 680 Kepler card while performing far faster than it.</p>
<p><a href="http://cdn.vrworld.com/wp-content/uploads/2014/09/GeForce_GTX_980_Block_Diagram_FINAL.jpg" rel="lightbox-1"><img class="aligncenter size-medium wp-image-38905" src="http://www.brightsideofnews.com/wp-content/uploads/2014/09/GeForce_GTX_980_Block_Diagram_FINAL-600x559.jpg" alt="GeForce_GTX_980_Block_Diagram_FINAL" width="600" height="559" /></a></p>
<p>In the new GPU, one of the most notable improvements was the increase of the L2 cache from 512 Kb all the way up to 2048 Kb. You can also see that Nvidia has made some significant improvements to a lot of the GPU&#8217;s design in order to improve efficiency. And the net result is that the GTX 980 has a TDP of 165w while the GTX 680 had a TDP of 195w, that&#8217;s a reduction of 30W or just under 20% in a single generation (going from GK-104 to GM-204) using the same process node (28nm). However, in order to build a GM-210 Nvidia will need a process shrink to enable them to shrink the die size and gain even more power efficiency and build a very dense 10 billion+ transistor chip.</p>
<p><a href="http://cdn.vrworld.com/wp-content/uploads/2014/09/SpecsTable_980.jpg" rel="lightbox-2"><img class="aligncenter size-medium wp-image-38949" src="http://www.brightsideofnews.com/wp-content/uploads/2014/09/SpecsTable_980-600x486.jpg" alt="SpecsTable_980" width="600" height="486" /></a></p>
<p>In addition to the GM-204 GPU, Nvidia also opted to push for a standard 4GB of GDDR5 memory at 7 Gbps, resulting in some impressive memory bandwidth figures even though they only have a 256-bit memory bus.</p>
<p><a href="http://cdn.vrworld.com/wp-content/uploads/2014/09/Maxwell_GM204_DIE_3D_V17_Final.jpg" rel="lightbox-3"><img class="aligncenter size-medium wp-image-38918" src="http://www.brightsideofnews.com/wp-content/uploads/2014/09/Maxwell_GM204_DIE_3D_V17_Final-600x337.jpg" alt="Maxwell_GM204_DIE_3D_V17_Final" width="600" height="337" /></a></p>
<h2>Hardware</h2>
<p>Moving on from the GPU and GPU architecture of the GTX 980, it&#8217;s easy to see that the hardware bears a very strong resemblance to the Kepler years starting with the GTX Titan. However, it is different in a few ways, including the fact that the card has two 6-pin PCIe connectors which means that it can draw up to 225w of power from the PCIe slot and power connectors in total. So, even though this card has a TDP of 165w, it can theoretically draw up to 225w, which means that this card could be an impressive overclocker with the appropriate cooling and voltage regulation.</p>
<p>Nvidia also included a backplate for the GTX 980 in order to help more evenly cool the back of the graphics card. This backplate, though, does  partially come off near the power connectors in order to properly allow for airflow into the fan when run in a very close SLI configuration with two or more cards.</p>
<p><a href="http://cdn.vrworld.com/wp-content/uploads/2014/09/NVIDIA_GeForce_GTX_980_Front.jpg" rel="lightbox-4"><img class="size-medium wp-image-38929 aligncenter" src="http://www.brightsideofnews.com/wp-content/uploads/2014/09/NVIDIA_GeForce_GTX_980_Front-600x276.jpg" alt="NVIDIA GeForce GTX 980" width="600" height="276" /></a></p>
<p><img class="aligncenter size-medium wp-image-38928" src="http://www.brightsideofnews.com/wp-content/uploads/2014/09/NVIDIA_GeForce_GTX_980_BackPiece-600x366.jpg" alt="NVIDIA_GeForce_GTX_980_BackPiece" width="600" height="366" /></p>
<p>Below, you can see the GTX 980 with the fan shroud removed but with the GPU heatsink, memory heatsink and fan still attached.</p>
<p><img class="aligncenter size-medium wp-image-38931" src="http://www.brightsideofnews.com/wp-content/uploads/2014/09/NVIDIA_GeForce_GTX_980_FrontNoShroud-600x399.jpg" alt="NVIDIA_GeForce_GTX_980_FrontNoShroud" width="600" height="399" /></p>
<p>Once the GPU heatsink is removed you can see the bare GPU with the memory heatsink and fan (which are one assembly).</p>
<p>&nbsp;</p>
<p><a href="http://cdn.vrworld.com/wp-content/uploads/2014/09/NVIDIA_GeForce_GTX_980_FrontFan.jpg" rel="lightbox-5"><img class="aligncenter size-medium wp-image-38930" src="http://www.brightsideofnews.com/wp-content/uploads/2014/09/NVIDIA_GeForce_GTX_980_FrontFan-600x399.jpg" alt="NVIDIA_GeForce_GTX_980_FrontFan" width="600" height="399" /></a></p>
<p>Then, once the whole assembly is removed you can see the GPU, memory chips, power phases and all of the various PCB markings, which actually show us that Nvidia only included 5 power phases on the GTX 980 even though the PCB can accommodate up to 7 power phases which could mean that this card may have some seriously overclocked versions already available at launch using the reference PCB.<a href="http://cdn.vrworld.com/wp-content/uploads/2014/09/NVIDIA_GeForce_GTX_980_FrontNoShroud.jpg" rel="lightbox-6"><br />
</a> <a href="http://cdn.vrworld.com/wp-content/uploads/2014/09/NVIDIA_GeForce_GTX_980_FrontPCB.jpg" rel="lightbox-7"><img class="aligncenter size-medium wp-image-38932" src="http://www.brightsideofnews.com/wp-content/uploads/2014/09/NVIDIA_GeForce_GTX_980_FrontPCB-600x399.jpg" alt="NVIDIA_GeForce_GTX_980_FrontPCB" width="600" height="399" /></a></p>
<p>The card also features three DisplayPort 1.2 connectors as well as a dual-link DVI connector and an HDMI 2.0 connector which gives you the ability to drive 4K in multiple ways as well as run displays at up to 5K resolution per display even though HDMI 2.0 only supports 4K and DisplayPort 1.2 only technically supports 4K as well. So, really, the maximum resolution per display is still 4096 x 2160.</p>
<p><a href="http://cdn.vrworld.com/wp-content/uploads/2014/09/980Back_98.jpg" rel="lightbox-8"><img class="aligncenter size-medium wp-image-38965" src="http://www.brightsideofnews.com/wp-content/uploads/2014/09/980Back_98-600x232.jpg" alt="980Back_98" width="600" height="232" /></a></p>
<h2>Software</h2>
<p>During Nvidia&#8217;s recent Editor&#8217;s Day &#8212; which is used to brief the press on upcoming products &#8212; for the GTX 980 Nvidia showed off a lot of things that directly and indirectly involved the GTX 980. Many of the advancements of the GTX 980 come in the form of software, which includes DirectX 12 and DirectX 11.3.  But that doesn&#8217;t change the fact that Nvidia was already running a DX 12 ported demo of Fable running on two GTX 980s.</p>
<p>Nvidia made four big announcements about the GTX 980 that were outside of DX 12 and DX 11.3 and those pertain to Nvidia&#8217;s own VXGI, MFAA, DSR and their advancements with HMDs (head-mounted displays) like the Oculus VR.</p>
<p>MFAA &#8211; Multi-Frame Sampled Anti-Aliasing is Nvidia&#8217;s own technique of enabling higher AA visual quality while only experiencing a few percentage points of a performance hit compared to a lower quality MSAA. Essentially, Nvidia is claiming to deliver 4X MSAA-level quality at 2X MSAA performance (give or take a few percentage points). However, this feature is not quite finished yet and will be enabled in a future driver for testing and enabling higher quality AA at better performance levels.</p>
<p><a href="http://cdn.vrworld.com/wp-content/uploads/2014/09/MFAA.jpg" rel="lightbox-9"><img class="aligncenter size-medium wp-image-38919" src="http://www.brightsideofnews.com/wp-content/uploads/2014/09/MFAA-600x333.jpg" alt="MFAA" width="600" height="333" /></a></p>
<p>In addition to MFAA, Nvidia has also implemented DSR (Dynamic Super Resolution) which is essentially smart Supersampling with an applied filter. What it allows you to do is essentially trick the game into thinking you&#8217;ve got a much higher resolution display (like a 4K display) and as a result it will serve you higher quality textures and render the game in 4K. This generally results in much higher quality images even though Nvidia&#8217;s DSR technology will shrink the image back down to your monitor&#8217;s native resolution (like 1080P). This is great for both Nvidia and gamers because it means gamers can get a better looking game without needing to spend more money on a monitor and Nvidia can sell more expensive more powerful graphics cards without consumers needing to buy expensive 4K monitors.</p>
<p><a href="http://cdn.vrworld.com/wp-content/uploads/2014/09/DSR.jpg" rel="lightbox-10"><img class="aligncenter size-medium wp-image-38904" src="http://www.brightsideofnews.com/wp-content/uploads/2014/09/DSR-600x336.jpg" alt="DSR" width="600" height="336" /></a></p>
<p>Nvidia also talked about its own new technology called VXGI with a demonstration of the moon landing which uses the company&#8217;s own voxel-based global illumination engine. VXGI utilizes certain things within Maxwell&#8217;s hardware and within the game engine itself (Unreal Engine 4) in order to more efficiently and realistically recreate the bouncing of light off objects and to do it in realtime. VXGI itself isn&#8217;t implemented in any engine yet, but the expectation is that Unreal Engine 4 should have it by the fourth quarter of this year and we could very likely see it in games as soon as next year.</p>
<p>In addition to the VXGI stuff, Nvidia also took a stab at head-mounted displays and the latency problem. The company&#8217;s solution, dubbed Asynchronous Warp, is designed to half the latency of VR-related gaming in order to improve the overall experience and responsiveness of the platform. They went step by step looking for ways to improve VR performance until they reached Asynchronous Warp</p>
<p><img class="aligncenter size-medium wp-image-38913" src="http://www.brightsideofnews.com/wp-content/uploads/2014/09/HMDLatency-600x342.jpg" alt="HMDLatency" width="600" height="342" /></p>
<p><img class="aligncenter size-medium wp-image-38914" src="http://www.brightsideofnews.com/wp-content/uploads/2014/09/HMDLatency2-600x337.jpg" alt="HMDLatency2" width="600" height="337" /></p>
<p><img class="aligncenter size-medium wp-image-38915" src="http://www.brightsideofnews.com/wp-content/uploads/2014/09/HMDLatency3-600x337.jpg" alt="HMDLatency3" width="600" height="337" /></p>
<p><a href="http://cdn.vrworld.com/wp-content/uploads/2014/09/HMDLatencyAsyncWarp.jpg" rel="lightbox-11"><img class="aligncenter size-medium wp-image-38916" src="http://www.brightsideofnews.com/wp-content/uploads/2014/09/HMDLatencyAsyncWarp-600x338.jpg" alt="HMDLatencyAsyncWarp" width="600" height="338" /></a> <a href="http://cdn.vrworld.com/wp-content/uploads/2014/09/HMDLatency3.jpg" rel="lightbox-12"><br />
</a>Asynchronous warp takes the last scene rendered by the GPU and updates it based on the latest head position information taken from the VR sensor. By warping the rendered image late in the pipeline to more closely match head position, Nvidia avoids discontinuities between head movement and action on screen while also dramatically reducing latency. We haven&#8217;t tested this out ourselves yet, but this is a pretty drastic leap forward for VR if it can actually be applied across the VR landscape.</p>
<h2>Performance</h2>
<p>For performance, we looked at the GTX 980&#8217;s synthetic, compute, and gaming benchmarks to evaluate whether or not it really is as significant of an improvement over the GTX 680 and possibly even the GTX 78o Ti. After all, Nvidia wouldn&#8217;t really be naming this card the GTX 980 unless it really could perform in such a way.</p>
<p><a href="http://cdn.vrworld.com/wp-content/uploads/2014/09/GTX980_980.jpg" rel="lightbox-13"><img class="aligncenter size-medium wp-image-38966" src="http://www.brightsideofnews.com/wp-content/uploads/2014/09/GTX980_980-600x337.jpg" alt="GTX980_980" width="600" height="337" /></a></p>
<p>The testbed consisted of an Intel Core i7 4960X cooled by a Corsair H100 on a Gigabyte X79 motherboard with 16 GB of DDR3 2400 MHz memory along with a Thermaltake 1475W Gold PSU and Patriot 128GB SSD all sitting atop a Dimastech Hard Bench.</p>
<p><a href="http://cdn.vrworld.com/wp-content/uploads/2014/09/3DMark-Fire-Strike-Extreme.jpg" rel="lightbox-14"><img class="aligncenter size-medium wp-image-38899" src="http://www.brightsideofnews.com/wp-content/uploads/2014/09/3DMark-Fire-Strike-Extreme-600x293.jpg" alt="3DMark Fire Strike Extreme" width="600" height="293" /></a></p>
<p>First, we tested 3DMark using the Fire Strike Extreme test in order to give the best idea of high-end performance against other cards. Here, it fell between two GTX 680&#8217;s in SLI and two 7970&#8217;s in CrossFireX. It did beat the GTX 780 Ti, and proved that it was indeed more than twice as fast as the GTX 680, which Nvidia was essentially claiming during the majority of the presentations.</p>
<p>After 3DMark, we also wanted to take a look at the Unigine set of synthetic benchmarks with Unigine&#8217;s Heaven and Valley benchmarks.</p>
<p><a href="http://cdn.vrworld.com/wp-content/uploads/2014/09/Unigine-Heaven-4.0-Benchmark.jpg" rel="lightbox-15"><img class="aligncenter size-medium wp-image-38935" src="http://www.brightsideofnews.com/wp-content/uploads/2014/09/Unigine-Heaven-4.0-Benchmark-600x265.jpg" alt="Unigine Heaven 4.0 Benchmark" width="600" height="265" /></a></p>
<p>&nbsp;</p>
<p>As you can see from Unigine Heaven, the GTX 980 outperformed the GTX Titan and R9 290 by a fairly healthy margin and sat somewhere close to the HD 7970 GHz editions in CrossFire. Obviously this is a single GPU, but the fact that it falls within the realm of multi-GPU performance is awesome on its own.</p>
<p><a href="http://cdn.vrworld.com/wp-content/uploads/2014/09/UnigineValley.jpg" rel="lightbox-16"><img class="aligncenter size-medium wp-image-38955" src="http://www.brightsideofnews.com/wp-content/uploads/2014/09/UnigineValley-600x266.jpg" alt="UnigineValley" width="600" height="266" /></a></p>
<p>In the Unigine Valley benchmark, we saw a much less drastic or impressive performance difference with the GTX 980 essentially falling between the GTX 780 and GTX Titan in terms of performance but still well out performing the R9 290 and AMD&#8217;s Hawaii GPU.</p>
<p>Following those benchmarks, we also took at look at two OpenCL benchmarks to see how Maxwell stacks up against AMD and how much Nvidia has improved over the previous Kepler generation. There was much talk that Nvidia had improved their OpenCL performance from one generation to the other so it was interesting to see if that was true and by how much. We tested LuxMark 2.0 and CompuBench 1.5 for our OpenCL testing.</p>
<p><a href="http://cdn.vrworld.com/wp-content/uploads/2014/09/LuxMarkOpenCL.jpg" rel="lightbox-17"><img class="aligncenter size-medium wp-image-38917" src="http://www.brightsideofnews.com/wp-content/uploads/2014/09/LuxMarkOpenCL-600x255.jpg" alt="LuxMarkOpenCL" width="600" height="255" /></a></p>
<p>In LuxMark, the GTX 980 performed fantastically, showing that it was faster than two GTX Titans and an R9 290. Of course, it wasn&#8217;t as fast as three GTX Titans or multiple 7970s, a 7990 or an R9 295X2, but I suspect that multiple GTX 980 GPUs could give AMD a run for their money since all of the faster AMD cards are multi-GPU.</p>
<p><a href="http://cdn.vrworld.com/wp-content/uploads/2014/09/Compubench-1.5.jpg" rel="lightbox-18"><img class="aligncenter size-medium wp-image-38901" src="http://www.brightsideofnews.com/wp-content/uploads/2014/09/Compubench-1.5-600x236.jpg" alt="Compubench 1.5" width="600" height="236" /></a></p>
<p>In Compubench we saw some interesting results with the GTX 980 trading punches with the R9 290X beating it in some OpenCL tests and losing to it in others. If anything, the GeForce GTX 980 shows that Nvidia is a far more capable OpenCL competitor to AMD than the GTX 780 Ti ever was.</p>
<p>Following those synthetic benchmarks, we ran a series of 4K benchmarks to see how the GTX 980 stacks up against the most stressful gaming environments. In our tests, we played Battlefield 4, Crysis 3 and Counter Strike: Global Offensive at varying levels of detail.</p>
<p><a href="http://cdn.vrworld.com/wp-content/uploads/2014/09/Battlefield-4-Benchmark.jpg" rel="lightbox-19"><img class="aligncenter size-medium wp-image-38900" src="http://www.brightsideofnews.com/wp-content/uploads/2014/09/Battlefield-4-Benchmark-600x247.jpg" alt="Battlefield 4 Benchmark" width="600" height="247" /></a></p>
<p>In Battlefield 4, we can clearly see that the GTX 980 outperforms the GTX 780 Ti as well as the R9 290 but still falls short of coming anywhere near the monstrous $1,500 R9 295X2. However, the GTX 980 was without a doubt playable FPS and never dipped below 30 FPS according to our measurements.</p>
<p><a href="http://cdn.vrworld.com/wp-content/uploads/2014/09/Crysis-3-4K-Benchmarks.jpg" rel="lightbox-20"><img class="aligncenter size-medium wp-image-38902" src="http://www.brightsideofnews.com/wp-content/uploads/2014/09/Crysis-3-4K-Benchmarks-600x276.jpg" alt="Crysis 3 4K Benchmarks" width="600" height="276" /></a></p>
<p>&nbsp;</p>
<p>In Crysis, we once again saw the GTX 980 outperform the GTX 780 Ti and the R9 290, but it still struggled to keep up with the R9 295X2 (which is triple the price). This is primarily because of the lack of memory and memory bandwidth to properly play Crysis 3 at those settings. So, if you want to run Crysis 3 at Very High settings with 4x MSAA, you&#8217;ll probably need a second GPU and then you should get pretty playable FPS.</p>
<p><a href="http://cdn.vrworld.com/wp-content/uploads/2014/09/CSGO-Benchmark.jpg" rel="lightbox-21"><img class="aligncenter size-medium wp-image-38903" src="http://www.brightsideofnews.com/wp-content/uploads/2014/09/CSGO-Benchmark-600x275.jpg" alt="CSGO Benchmark" width="600" height="275" /></a></p>
<p>&nbsp;</p>
<p>In Counter Strike: Global Offensive, we weren&#8217;t expecting to see anything but triple digit FPS, but what is important is that the GTX 980 beats out the R9 290 and 780 Ti in terms of 4K performance and did cap at 300 max FPS at times. If you want to have the ultimate 4K gaming experience in CSGO you can totally do it with any of these cards, but the GTX 980 does it at a fraction of the power.</p>
<h2>Power and Overclocking</h2>
<p>At idle, the card ran at about 10% of TDP, or 16W and draws up to 90% of TDP or 148W under most gaming scenarios that we measured. The card never went over 80C and idled at 36C under normal usage. The maximum temperatures as well as idle temps may actually be higher than expected because of the fact that the testing scenario had higher ambient temperatures than normal due to a heatwave.</p>
<p>Last but not least, was overclocking which was more surprising than anyone would have expected. Sure, this card is a very low power card with a lot of in-bound power, but the overclocks achieved were simply mind blowing. In order to test the overclocks, 3Dmark Fire Strike Extreme was run for validation purposes.</p>
<p>In overclocking this card, we were able to push it to a GPU clock offset of +260 on the GPU base clock and +100 on the memory&#8217;s frequency. As a result the GPU base clock went up to 1,387 MHz and boost clock of a whopping 1,553 MHz, something that we have never seen from an air cooled GPU (yes, the fans were at 100% at that point). Even so, this performance was astonishing and resulted in some amazing 3DMark Fire Strike Extreme scores. We&#8217;ve also included some of the other overclocks that were achieved on the way to the max overclock.</p>
<p><a href="http://cdn.vrworld.com/wp-content/uploads/2014/09/GTX-980-OC-1388.jpg" rel="lightbox-22"><img class="aligncenter size-medium wp-image-38912" src="http://www.brightsideofnews.com/wp-content/uploads/2014/09/GTX-980-OC-1388-600x442.jpg" alt="GTX 980 OC 1388" width="600" height="442" /></a></p>
<p><a href="http://cdn.vrworld.com/wp-content/uploads/2014/09/GTX-980-3DMark-Overclocking.jpg" rel="lightbox-23"><img class="aligncenter size-medium wp-image-38909" src="http://www.brightsideofnews.com/wp-content/uploads/2014/09/GTX-980-3DMark-Overclocking-600x316.jpg" alt="GTX 980 3DMark Overclocking" width="600" height="316" /></a></p>
<p>As you can see above, the overclocked GTX 980 actually outperforms two Radeon HD 7970 GHz editions in CrossFire X as well as all the other cards anywhere near it. The only things that are faster are two GTX Titans in SLI and an R9 295X2. This is also being done at a very small amount of power, 206W to be exact, which means that there&#8217;s still more overclocking headroom left on this card, about 19W. As such, one would expect that consumers may see even more overclocked versions of the GTX 980 with some impressive manufacturer clocks that very likely could be pushed even further.</p>
<h2>Conclusion</h2>
<p>The GTX 980 is an absolutely stunning graphics card that delivers on many of Nvidia&#8217;s promises (namely the 2x + performance of the GTX 680) and does it at an absolutely amazing level of power. But that&#8217;s not even the best part, Nvidia released this card today at an even more competitive price of $549, which is the reason why AMD&#8217;s 290X recently had a price drop from $549 to $449. But do keep in mind that even though the R9 290X is cheaper, it still does draw more power and won&#8217;t overclock anywhere near as well as this card.</p>
<p>Nvidia is also releasing a cost-down version of the GTX 980 with the GTX 970, which understandably is a fairly slower version at $329. Unfortunately, we weren&#8217;t sent one for testing so we can&#8217;t tell you exactly how much slower it is, but it may be a major consideration if the GTX 980 is too rich for your blood.</p>
<p><a href="http://cdn.vrworld.com/wp-content/uploads/2014/09/NVIDIA_GeForce_GTX_980_3Qtr.jpg" rel="lightbox-24"><img class="aligncenter size-medium wp-image-38923" src="http://www.brightsideofnews.com/wp-content/uploads/2014/09/NVIDIA_GeForce_GTX_980_3Qtr-600x473.jpg" alt="NVIDIA_GeForce_GTX_980_3Qtr" width="600" height="473" /></a></p>
<p>Nvidia has without a doubt hit a homerun with the GTX 980 and Maxwell and it will be interesting to see what AMD has to answer this astounding performance and power improvement over the previous generation. This may not necessarily be a huge upgrade for anyone running a GTX 780 Ti, but it is a pretty serious upgrade for almost any other gamer out there that doesn&#8217;t already have that card. And not just that, the GTX 780 Ti is a $700 graphics card and you&#8217;re getting better performance at significantly lower wattage for much less money.</p>
<p>The GTX 980 is a great piece of GPU architecture and is a must buy for anyone looking to buy a new high-end graphics card this holiday season. It only makes us wonder what will eventually be possible once Nvidia unleashes the GM-210 full-blown Maxwell on this world, hopefully next year. As such, this card wins our Editor&#8217;s Choice Award and immediate buy recommendation.</p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2014/09/18/geforce-gtx-980-review-performance-lower-power/">GeForce GTX 980 Review: More Performance at Lower Power</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
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		<title>MSI Teases TwinFrozr V Cooling Solution On Possible GeForce GTX 970</title>
		<link>http://www.vrworld.com/2014/09/12/msi-teases-twinfrozr-v-cooling-solution-possible-geforce-gtx-970/</link>
		<comments>http://www.vrworld.com/2014/09/12/msi-teases-twinfrozr-v-cooling-solution-possible-geforce-gtx-970/#comments</comments>
		<pubDate>Sat, 13 Sep 2014 01:07:37 +0000</pubDate>
		<dc:creator><![CDATA[Harish Jonnalagadda]]></dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[GeForce GTX 970]]></category>
		<category><![CDATA[GeForce GTX 980]]></category>
		<category><![CDATA[Maxwell]]></category>
		<category><![CDATA[MSI]]></category>
		<category><![CDATA[Nvidia]]></category>
		<category><![CDATA[TwinFrozr V]]></category>

		<guid isPermaLink="false">http://www.vrworld.com/?p=38600</guid>
		<description><![CDATA[<p>MSI Germany has teased a render of a card running the hardware vendor’s new TwinFrozr V cooling solution. While the card in question has not ...</p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2014/09/12/msi-teases-twinfrozr-v-cooling-solution-possible-geforce-gtx-970/">MSI Teases TwinFrozr V Cooling Solution On Possible GeForce GTX 970</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
]]></description>
				<content:encoded><![CDATA[<p><img width="720" height="576" src="http://cdn.vrworld.com/wp-content/uploads/2014/09/MSI_TwinFrozr_V.jpg" class="attachment-post-thumbnail wp-post-image" alt="MSI_TwinFrozr_V" /></p><p class="p1"><span class="s1">MSI Germany has teased a render of a card running the hardware vendor’s new TwinFrozr V cooling solution. While the card in question has not been confirmed to be the GTX 970, it is believed that the TwinFrozr design will launch alongside Nvidia’s upcoming video card. The render reveals a two-tone design featuring a red and black color scheme for the cooler. </span></p>
<p class="p1"><span class="s1">In the Facebook post, MSI mentioned that the new TwinFrozr V enabled cards will come with &#8220;fantastic new features”, not elaborating on what features the manufacturer will offer. From what&#8217;s known thus far, the GTX 970 will be based on the 28 nm GM204 silicon, and will feature 1,664 CUDA cores138 TMUs and 32 ROPs across a 256-bit wide memory interface along with 4 GB video memory. The card is said to be based on the Maxwell architecture, with leaks referencing core clocks of 1051 MHz and boost clocks of 1178 MHz. While the image shared by MSI is a render, the folks over at <em><a href="http://videocardz.com/52276/msi-shows-off-geforce-gtx-980-gaming-with-twin-frozr-v-cooler" target="_blank">VideoCardz</a></em> have managed to snag an image of what appears to be the actual card: </span></p>
<p class="p1"><a href="http://cdn.vrworld.com/wp-content/uploads/2014/09/msi-gtx-970-tf5-gaming.jpg" rel="lightbox-0"><img class="alignnone size-medium wp-image-38603" src="http://cdn.vrworld.com/wp-content/uploads/2014/09/msi-gtx-970-tf5-gaming-600x450.jpg" alt="msi-gtx-970-tf5-gaming" width="600" height="450" /></a></p>
<p class="p1"><span class="s1">As for pricing, a <a href="https://www.facebook.com/pchub/photos/a.173206706042596.56107.169501483079785/894392987257294/?type=1&amp;comment_id=894462073917052&amp;offset=0&amp;total_comments=21" target="_blank">retailer has revealed </a>that the GTX 980 will likely be available for around $730, with the GTX 970 estimated to be in the vicinity of $450. The GTX 970 is said to take on the likes of AMD’s R9 290, while the GTX 980 is said to be the successor to the GTX 780 Ti, and will be the fastest single-card solution from Nvidia. Earlier rumors suggested a $400 retail tag for the GTX 970, and $500 for the GTX 980, so the prices quoted by the retailer do seem inflated. There is no way to confirm the prices, so we advise you take the information with a grain of salt. </span></p>
<p class="p1"><span class="s1">The spate of GTX 970 leaks are the clearest indication yet that we’re close to an official announcement. While a launch date has not been confirmed by Nvidia, it is believed that the chip vendor will leverage its 24-hour gaming event, Game24, to unveil the GTX 970 and the GTX 980. Nvidia’s gaming event is scheduled to kick off September 18, which is when we should know more about the upcoming cards. </span></p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2014/09/12/msi-teases-twinfrozr-v-cooling-solution-possible-geforce-gtx-970/">MSI Teases TwinFrozr V Cooling Solution On Possible GeForce GTX 970</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
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