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	<title>VR World &#187; Halo Online</title>
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		<title>Halo Online Pay To Win Microtransactions Revealed</title>
		<link>http://www.vrworld.com/2015/03/26/halo-online-pay-to-win-microtransactions-revealed/</link>
		<comments>http://www.vrworld.com/2015/03/26/halo-online-pay-to-win-microtransactions-revealed/#comments</comments>
		<pubDate>Thu, 26 Mar 2015 15:58:44 +0000</pubDate>
		<dc:creator><![CDATA[Derek Strickland]]></dc:creator>
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		<guid isPermaLink="false">http://www.vrworld.com/?p=51004</guid>
		<description><![CDATA[<p>Halo Online will indeed have microtransactions, and you'll have the opportunity to pay for every little thing.</p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2015/03/26/halo-online-pay-to-win-microtransactions-revealed/">Halo Online Pay To Win Microtransactions Revealed</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
]]></description>
				<content:encoded><![CDATA[<p><img width="798" height="434" src="http://cdn.vrworld.com/wp-content/uploads/2015/03/Halo-Online-Armor-2.png" class="attachment-post-thumbnail wp-post-image" alt="Halo Online Armor 2" /></p><p>A new trailer for <em>Halo Online</em> gives us a brief look at the game&#8217;s built-in microtransactions, revealing an extensive pay-to-win style structure.</p>
<p>While the footage for 343 Industries&#8217; brand new free-to-play PC shooter does indeed look pretty, it showcases something quite troubling that manifests as a cheap cash grab. <em>Halo Online</em> pay to win microtransactions are a thing, and its something I <a href="http://www.vrworld.com/2015/03/26/the-new-halo-online-free-to-play-pc-game-is-a-bad-idea/" target="_blank">predicted in my recent editorial</a>.</p>
<p><em>Halo Online</em> is set up like <em>Halo: Reach</em>, where you earn credits from matches to spend on armor permutations and such.</p>
<p>But in the Russian PC shooter, players will get to customize every little thing about their Spartan: weapon loadouts, armor sets, and even equip a number of extra attachments to make your weapons stronger.</p>
<div id="attachment_51005" style="width: 610px" class="wp-caption aligncenter"><a href="http://cdn.vrworld.com/wp-content/uploads/2015/03/Halo-Online-Screenshot-1.png" rel="lightbox-0"><img class="wp-image-51005 size-medium" src="http://cdn.vrworld.com/wp-content/uploads/2015/03/Halo-Online-Screenshot-1-600x329.png" alt="Halo Online Screenshot 1" width="600" height="329" /></a><p class="wp-caption-text">Check the upper right hand corner to see the Gold and Silver currency, and it looks like all the armor will be priced in different tiers in terms of its effectiveness in battle.</p></div>
<p>And you&#8217;ll have to pay for every little bit of it&#8211;every scope augmentation, every armor set, every little change to your Spartan will be monetized. The real balance is how much silver you can earn per match, and if that&#8217;s handled just right, the skewed ratio won&#8217;t be so bad.</p>
<p>But if you earn hardly any silver? You&#8217;ll be pushed and pushed to just snag the gear for cash. Plus the game has weapon rentals.</p>
<p>That&#8217;s right, you can <em>rent</em> your weapons for 30 minutes, 6 hours, or 24 hour periods.</p>
<p>Anyway, let&#8217;s take a look at the microtransactions and their rates.</p>
<p>It looks like <em>Halo Online</em> will have Silver, which can be earned by free players, and Gold, which is the game&#8217;s premium currency. Some of the ratios are pretty exorbitant, sometimes ranging to 50,000Silver to 50 Gold.</p>
<p>The trailer didn&#8217;t show us how much the premium currency will cost, but it&#8217;s a bit unsettling to know that the game embraces such an obvious pay-to-win structure.</p>
<p>The main Spartan hub screen showcases a variety of different sections that act as their own different marketplaces:</p>
<ul>
<li><strong>Bundles</strong></li>
<li><strong>Weapons</strong></li>
<li><strong>Tactical Packages</strong></li>
<li><strong>Armory</strong></li>
<li><strong>Restock</strong></li>
</ul>
<p>In the footage we only ever get to see the Weapons and Armory section. The Bundles section is probably straight-forward, having a variety of pre-sorted bundles that come with weapons, tactical packages, and armor sets.</p>
<div id="attachment_51006" style="width: 610px" class="wp-caption aligncenter"><a href="http://cdn.vrworld.com/wp-content/uploads/2015/03/Halo-online-Weapons.png" rel="lightbox-1"><img class="wp-image-51006 size-medium" src="http://cdn.vrworld.com/wp-content/uploads/2015/03/Halo-online-Weapons-600x328.png" alt="Halo online Weapons" width="600" height="328" /></a><p class="wp-caption-text">Strangely enough you can rent weapons, as well as attach a number of different upgrades to them&#8211;all of which can be bought with premium Gold currency.</p></div>
<p>The Weapons section is a tailored marketplace for all the destructive weaponry in <em>Halo</em>, and to the game&#8217;s benefit, there is an amazing array of guns. There&#8217;s Primary and Secondary slots that include just about every gun in the franchise, along with a slew of different grenades</p>
<p>But you have the opportunity to pay cash for all of them, as well as a number of different accessories. You can, of course, earn them the hard way, but you&#8217;ll be grinding for quite some time I&#8217;m sure.</p>
<p>The Tactical Packages is a bit worrying, considering <em>Halo 4</em> had a considerable RPG structure that let gamers customize their Spartan with a number of passive abilities.</p>
<p><iframe width="1140" height="641" src="https://www.youtube.com/embed/612_qzVHRQg?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>Considering the game uses the <em>Halo 3</em> engine, and we see instances of Bubble Shields and the like used in-game, this might be a marketplace for<em> Halo 3</em> equipment (Rengerators, Bubble Shield, Trip Mines, etc) rather than actual <em>Halo 4</em>-style passives, but we really don&#8217;t know.</p>
<p>The Armory is where you buy your stylized armor. It looks like the armor will have passive bonuses like increased melee damage or boosted shield recovery, further incentivizing the pay-to-win structure.</p>
<p>Restock might be where you can buy grenades, ammo and such, but again we weren&#8217;t shown this screen so there&#8217;s no telling.</p>
<div id="attachment_51009" style="width: 610px" class="wp-caption aligncenter"><a href="http://cdn.vrworld.com/wp-content/uploads/2015/03/Halo-Online-Carbine.png" rel="lightbox-2"><img class="wp-image-51009 size-medium" src="http://cdn.vrworld.com/wp-content/uploads/2015/03/Halo-Online-Carbine-600x331.png" alt="Halo Online Carbine" width="600" height="331" /></a><p class="wp-caption-text">Halo Online has primary, secondary and grenade slots&#8211;all of which will probably cost silver or the premium gold currency.</p></div>
<p>So far this is like <em>Halo</em> from hell, where combat is just abysmally skewed towards players who are willing to shell out cash for victory.</p>
<p>This isn&#8217;t the <em>Halo</em> I grew up with. Although there&#8217;s a substantial RPG presence going on here, the whole game looks like it was optimized to get you to spend as much money as possible in order to win&#8211;a concept that should be abolished in any competitive PVP space.</p>
<p>The <em>Halo Online</em> beta is scheduled to start this Spring exclusively in Russia, but 343 Industries hasn&#8217;t ruled out an expansion across the globe.</p>
<p>So we might see this pay-to-win shooter make its way to North America and Europe, but at this point I&#8217;m glad it&#8217;s an overseas exclusive.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2015/03/26/halo-online-pay-to-win-microtransactions-revealed/">Halo Online Pay To Win Microtransactions Revealed</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
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		<title>The New Halo Online Free-To-Play PC Game Is A Bad Idea</title>
		<link>http://www.vrworld.com/2015/03/26/the-new-halo-online-free-to-play-pc-game-is-a-bad-idea/</link>
		<comments>http://www.vrworld.com/2015/03/26/the-new-halo-online-free-to-play-pc-game-is-a-bad-idea/#comments</comments>
		<pubDate>Thu, 26 Mar 2015 12:08:19 +0000</pubDate>
		<dc:creator><![CDATA[Derek Strickland]]></dc:creator>
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		<guid isPermaLink="false">http://www.vrworld.com/?p=50947</guid>
		<description><![CDATA[<p>343 Industries' new free-to-play venture in the Halo universe looks like a shameless cash grab that could be riddled with microtransactions.</p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2015/03/26/the-new-halo-online-free-to-play-pc-game-is-a-bad-idea/">The New Halo Online Free-To-Play PC Game Is A Bad Idea</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
]]></description>
				<content:encoded><![CDATA[<p><img width="720" height="405" src="http://cdn.vrworld.com/wp-content/uploads/2015/03/Halo-Online-Splash.jpg" class="attachment-post-thumbnail wp-post-image" alt="Halo Online Splash" /></p><p><strong>UPDATE:</strong> <em>A new trailer for the game has <a href="http://www.vrworld.com/2015/03/26/halo-online-pay-to-win-microtransactions-revealed/" target="_blank">revealed a peek at the game&#8217;s microtransactions</a>, confirming a shameless pay-to-win scheme.</em></p>
<p><em>In </em>Halo Online<em> Russian gamers will get the opportunity to pay for every little thing, including weapons, armor sets that give passive bonuses, Spartan passives, and even attachments that boost weapon damage.</em></p>
<p><em>Original story is as follows.</em></p>
<p>In a quite confusing move, 343 Industries has announced <a href="https://www.halowaypoint.com/en-us/community/blog-posts/halo-online-closed-beta-launching-in-russia" target="_blank"><em>Halo Online</em></a>, a brand new free-to-play game for PC.</p>
<p>Even more strange is the news that <em>Halo Online</em> free-to-play PC game will be tested exclusively in Russia via an upcoming closed beta test.</p>
<p>The game itself is built on <em>Halo 3</em>&#8216;s engine and is a multiplayer-only PVP style game that plans to bring all the definitive FPS chaos to the PC world. The beta test is planned to start &#8220;this spring&#8221; in Russia, which means sometime soon.</p>
<p>Since it&#8217;s free-to-play it&#8217;s fair to assume microtransactions will be involved, and maybe a horrible pay-to-win style to boot.</p>
<p>Also there&#8217;s a chance <em>Halo Online</em> could come to other regions, although it won&#8217;t ever be released on Xbox One (of course not, you&#8217;ll have to shell out premium cash to play <em>Halo</em> in console form).</p>
<p>In the FAQ listed below, 343i doesn&#8217;t explicitly rule out a release in North America or Europe, but they&#8217;re more worried about learning what they can from Russian players before the game launches overseas.</p>
<div id="attachment_50952" style="width: 610px" class="wp-caption aligncenter"><a href="http://cdn.vrworld.com/wp-content/uploads/2015/03/Halo-Online-Screen.jpg" rel="lightbox-0"><img class="wp-image-50952 size-medium" src="http://cdn.vrworld.com/wp-content/uploads/2015/03/Halo-Online-Screen-600x526.jpg" alt="Halo Online Screen" width="600" height="526" /></a><p class="wp-caption-text">Halo Online looks like it&#8217;ll have all of the PVP staples, but how many armor sets will be locked behind premium paywalls?</p></div>
<p>This is probably the worst time for 343i to take on a project like this.</p>
<p>Instead of focusing on fixing the Xbox One&#8217;s still-awkward <a href="http://www.vrworld.com/tag/halo-master-chief-collection/" target="_blank"><em>Master Chief Collection</em></a> or even wholly devoting the team to polishing up <a href="http://www.vrworld.com/tag/halo-5/" target="_blank"><em>Halo 5</em></a> for its impending launch, they&#8217;ve decided to splinter precious resources to focus on a F2P <em>Halo</em> game.</p>
<p>I personally think this is an awful idea that could destroy the very soul of <em>Halo</em> itself.</p>
<p><em>Halo</em> has always been a big win for the Xbox brand. Microsoft has made concessions by bringing the original <em>Halo: Combat Evolved</em> to PC, along with <em>Halo 2</em> years later, but this kind of game isn&#8217;t <em>Halo</em>: it&#8217;s a bastardized attempt at a cheap cash grab.</p>
<p><a href="http://cdn.vrworld.com/wp-content/uploads/2015/03/Halo-online.jpg" rel="lightbox-1"><img class=" size-medium wp-image-50949 aligncenter" src="http://cdn.vrworld.com/wp-content/uploads/2015/03/Halo-online-600x134.jpg" alt="Halo online" width="600" height="134" /></a></p>
<p>Now if the microtransactions are entirely cosmetic, that won&#8217;t be so bad.</p>
<p>With a huge arsenal of armor permutations to choose from, we can see how this could work. But if the game starts charging premiums for skill sets straight out <em>Reach</em>, that&#8217;s when things get terrible.</p>
<p>343 Industries needs to be careful how they proceed here or they risk alienating themselves from the game&#8217;s fanbase&#8211;something they&#8217;ve accomplished with the abysmal <em>Master Chief Collection</em> launch.</p>
<p>No one likes microtransactions, especially the pay-to-win variety. Although it&#8217;s a lucrative structure for publishers it becomes a roadblock for gamers and locks off a portion of content behind paywalls.</p>
<p>And paywalls are eroding gaming.</p>
<div id="attachment_50950" style="width: 610px" class="wp-caption aligncenter"><a href="http://cdn.vrworld.com/wp-content/uploads/2015/03/Halo-Online.png" rel="lightbox-2"><img class="wp-image-50950 size-medium" src="http://cdn.vrworld.com/wp-content/uploads/2015/03/Halo-Online-600x582.png" alt="Halo Online" width="600" height="582" /></a><p class="wp-caption-text">Halo Online is tailor-made for Russian PC gamers, but we might see it cross over to other regions&#8230;which could be a good or bad thing.</p></div>
<p>That being said, 343i could take <em>Halo Online</em> in an interesting direction, maybe even making a distinct MMOFPS mashup. The <em>Halo</em> universe is so massive and full of wonder, splendor and depth, and it&#8217;s so much more than just competitive PVP multiplayer action.</p>
<p>Imagine a subscription-based MMO based in the <em>Halo</em> universe that has the depth of, say, <em>Final Fantasy XIV</em>? Imagine combining <em>Halo Wars</em> with the dynamism of the first-person shooter elements, along with a winding story arc.</p>
<p>There&#8217;s so much potential with a <em>Halo Online</em> game. But instead, it looks like 343 Industries want to go the cheap, easy way.</p>
<p>Below we have the <em>Halo Online</em> FAQ published on Halo Waypoint that might answer some questions you have.</p>
<hr />
<h2>Halo Online FAQ</h2>
<p><strong>Q: What type of game is Halo Online?</strong></p>
<p>A: Halo Online is a free multiplayer-only PC experience that we’re launching as a closed beta test in Russia.</p>
<p><strong>Q: Does Halo Online represent your future plans for the franchise on PC?</strong></p>
<p>A: Halo Online is a learning opportunity for us as we explore ways to welcome new fans to the “Halo” universe. We’re excited to release a “Halo” multiplayer-only PC experience tailored for Russian gamers.</p>
<p><strong>Q: When will Halo Online be available?</strong></p>
<p>A: The closed beta period will begin in Russia later this spring. There is no definitive launch date at this time.</p>
<p><strong>Q: Are you planning on bringing Halo Online to the Xbox One?</strong></p>
<p>A: Halo Online was built from the ground up specifically for the PC. There are no plans to bring Halo Online to the Xbox One.</p>
<p><strong>Q: Will gamers in other regions like North America and Europe be able to play Halo Online?</strong></p>
<p>A: Right now our focus is on learning as much as we can from the closed beta period in Russia. Theoretically, any expansion outside of Russia would have to go through region-specific changes to address player expectations.</p>
<p><strong>Q: Are you planning to officially launch this year?</strong></p>
<p>A: There is no definitive launch date at this time as we proceed in our closed beta period in Russia.</p>
<p>&nbsp;</p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2015/03/26/the-new-halo-online-free-to-play-pc-game-is-a-bad-idea/">The New Halo Online Free-To-Play PC Game Is A Bad Idea</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
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