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	<title>VR World &#187; Xur&#8217;s Exotic Wares</title>
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		<title>Destiny: Analysis Of Xur&#8217;s Exotic Wares For April 3 (Week 30)</title>
		<link>http://www.vrworld.com/2015/04/03/destiny-analysis-of-xurs-exotic-wares-for-april-3-week-30/</link>
		<comments>http://www.vrworld.com/2015/04/03/destiny-analysis-of-xurs-exotic-wares-for-april-3-week-30/#comments</comments>
		<pubDate>Fri, 03 Apr 2015 11:31:25 +0000</pubDate>
		<dc:creator><![CDATA[Derek Strickland]]></dc:creator>
				<category><![CDATA[Analysis]]></category>
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		<category><![CDATA[Xur Agent of the Nine]]></category>
		<category><![CDATA[Xur Week 30]]></category>
		<category><![CDATA[Xur's Exotic Wares]]></category>

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		<description><![CDATA[<p>Xur brings more lackluster exotic gear to the Tower, but there's some gems hidden in the mix as well. Jump in to see which items are worth buying and why.</p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2015/04/03/destiny-analysis-of-xurs-exotic-wares-for-april-3-week-30/">Destiny: Analysis Of Xur&#8217;s Exotic Wares For April 3 (Week 30)</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
]]></description>
				<content:encoded><![CDATA[<p><img width="1920" height="1080" src="http://cdn.vrworld.com/wp-content/uploads/2015/04/Destiny_20150403050504.jpg" class="attachment-post-thumbnail wp-post-image" alt="Destiny_20150403050504" /></p><p>The shadowy merchant Xur is back again with a fresh batch of exotic wares to peddle in <em>Destiny</em>&#8216;s Tower of Guardians, and he really doesn&#8217;t have anything too exciting this time around.</p>
<p>Notable selections from the Agent of the Nine&#8217;s weekly inventory include a <a href="http://destiny.wikia.com/wiki/The_Glasshouse" target="_blank">decent Defender Titan helm</a>, a body armor exotic engram that could drop a <a href="http://destiny.wikia.com/wiki/Heart_of_the_Praxic_Fire" target="_blank">Heart of the Praxic Fire</a> for your Sunsinger, and a fantastic <a href="http://destiny.wikia.com/wiki/Achlyophage_Symbiote" target="_blank">Achlyophage Symbiote</a> upgrade with 127 max Discipline.</p>
<div id="attachment_51460" style="width: 610px" class="wp-caption aligncenter"><a href="http://cdn.vrworld.com/wp-content/uploads/2015/04/Xur-Week-30.jpg" rel="lightbox-0"><img class="wp-image-51460 size-medium" src="http://cdn.vrworld.com/wp-content/uploads/2015/04/Xur-Week-30-600x273.jpg" alt="Xur Week 30" width="600" height="273" /></a><p class="wp-caption-text">Xur&#8217;s inventory selection for Week 30 lasting from April 3 &#8211; 4, 2015.</p></div>
<p>Other goodies include a decent <a href="http://destiny.wikia.com/wiki/Crest_of_Alpha_Lupi_(Titan)" target="_blank">Crest of Alpha Lupi</a> Titan variant, as well as a ton of weapon upgrade repeats like impressive combo <a href="http://destiny.wikia.com/wiki/Bad_Juju" target="_blank">Bad Juju</a> pulse rifle and the Arc-infused <a href="http://destiny.wikia.com/wiki/Thunderlord" target="_blank">Thunderlord</a> machine gun.</p>
<p>As far as location, for Week 30 the interstellar tradesman can be found in one of his usual haunts outside of the Speaker&#8217;s quarter.</p>
<div id="attachment_51451" style="width: 610px" class="wp-caption aligncenter"><a href="http://cdn.vrworld.com/wp-content/uploads/2015/04/Destiny-Xur-Week-30-Map.jpg" rel="lightbox-1"><img class="wp-image-51451 size-medium" src="http://cdn.vrworld.com/wp-content/uploads/2015/04/Destiny-Xur-Week-30-Map-600x338.jpg" alt="Destiny_20150403050716" width="600" height="338" /></a><p class="wp-caption-text">This week Xur is in the western quadrant of the Tower, outside of the Speaker&#8217;s quarters next to the railing.</p></div>
<p>It looks like Heavy Ammo Synthesis are here to stay, priced at their usual exchange rate of 1SC per stack of five. As far as Telemetry models go, Xur has Pulse Rifle, Fusion Rifle and Rocket Launcher EXP boosters up for grabs for 1SC per five-stack.</p>
<p>Without further adieu let&#8217;s jump right into our analysis of Xur&#8217;s exotic wares for April 3 (Week 30) and find out if his wares are worth your hard-earned strange coins or not.</p>
<div id="attachment_51446" style="width: 610px" class="wp-caption aligncenter"><a href="http://cdn.vrworld.com/wp-content/uploads/2015/04/Destiny_20150403050520.jpg" rel="lightbox-2"><img class="wp-image-51446 size-medium" src="http://cdn.vrworld.com/wp-content/uploads/2015/04/Destiny_20150403050520-600x338.jpg" alt="Destiny_20150403050520" width="600" height="338" /></a><p class="wp-caption-text">&#8220;Everything is luminous.&#8221;</p></div>
<h2><a href="http://destiny.wikia.com/wiki/The_Glasshouse" target="_blank">The Glasshouse</a> &#8211; 13 Strange Coins</h2>
<ul>
<li><strong>Class:</strong> Titan (Defender)</li>
<li><strong>Upgrade Mats: </strong>Helium Fragments, Exotic shard (last tier)</li>
<li><strong>Min Level:</strong> 20</li>
<li><strong>Type:</strong> Helmet</li>
<li><strong>Defense:</strong> 407/447</li>
<li><strong>Intellect:</strong> 110/118</li>
<li><b>Rain Blows</b>: Increases melee attack speed</li>
<li><b>Quintessence Transfer</b>: Replenish Super energy when you kill an enemy with a grenade.</li>
<li><b>Bathed in light</b>: Blessing of Light and Weapons of Light last longer.</li>
</ul>
<h2>Should You Buy It?</h2>
<p><em>Yes,</em> if you&#8217;re a Defender Titan.</p>
<p>The Glasshouse is a very useful utility-grade exotic that serves a very specific purpose: to boost your Weapons of Light for extra damage. This is particularly useful during raids like the Vault of Glass Aetheron battle or high-level Strikes where high-output damage is key.</p>
<p>The Quintessence Transfer mod is pretty useful too especially if you have the Magnetic Grenade equipped. Basically you&#8217;ll get something extra out of kills you&#8217;d already be getting thanks to the grenade, and get to use your shield more often.</p>
<p>It&#8217;s something that every Defender Titan should have in their arsenal, but it doesn&#8217;t replace the <a href="http://destiny.wikia.com/wiki/Helm_of_Saint-14" target="_blank">Helm of Saint-14</a> for everyday use. The higher-end Intellect roll is also a nice touch that further boosts your bubble shield recharge.</p>
<div id="attachment_51452" style="width: 610px" class="wp-caption aligncenter"><a href="http://cdn.vrworld.com/wp-content/uploads/2015/04/Dont-Touch-Me.png" rel="lightbox-3"><img class="wp-image-51452 size-medium" src="http://cdn.vrworld.com/wp-content/uploads/2015/04/Dont-Touch-Me-600x342.png" alt="Don't Touch Me" width="600" height="342" /></a><p class="wp-caption-text">&#8220;Amputated from a creature that stumbled out of a Vex gate. A vestigial defensive reflex still remains.&#8221;</p></div>
<h2><a href="http://destiny.wikia.com/wiki/Don't_Touch_Me" target="_blank">Don&#8217;t Touch Me</a> &#8211; 13 Strange Coins</h2>
<ul>
<li><strong>Class:</strong> Hunter (Any)</li>
<li><strong>Upgrade Mats:</strong> Spinmetal, Exotic shard (last tier)</li>
<li><strong>Min Level:</strong> 20</li>
<li><strong>Type:</strong> Gauntlets</li>
<li><strong>Defense:</strong> 333/366</li>
<li><strong>Discipline:</strong> 77/83</li>
<li><b>Special Weapon Loader</b>: Increases reload speed of all <a class="mw-redirect" title="Special Weapon" href="http://destiny.wikia.com/wiki/Special_Weapon">Special Weapons</a>.</li>
<li><b>Inverse Shadow</b>: Cooldown for Super Ability is reduced by 2.5 seconds per kill of minions of the Darkness.</li>
<li><b>Defensive Reflex</b>: Taking damage from a melee attack makes you briefly invisible.</li>
</ul>
<h2>Should You Buy It?</h2>
<p><em>Maybe.</em></p>
<p>These pair of gauntlets are strictly PVE, so it depends on what kind of character your Hunter is. That being said, this particular exotic is incredibly useful during the first segment of the Crota&#8217;s End raid where you&#8217;re running blind for the lamps.</p>
<p>Basically every time you get smacked by a Thrall you turn invisible, which pretty much allows you to keep gaining ground without taking too much damage. And considering how many thralls there are to hit you, the part becomes pretty easy to just sneak past.</p>
<p>But Don&#8217;t Touch Me aren&#8217;t useful as a main item&#8211;they&#8217;re not going to replace your <a href="http://destiny.wikia.com/wiki/Mask_of_the_Third_Man" target="_blank">Mask of the Third Man</a> or Golden Gun-adding <a href="http://destiny.wikia.com/wiki/Achlyophage_Symbiote" target="_blank">Achlyophage Symbiote</a>.</p>
<div id="attachment_51454" style="width: 610px" class="wp-caption aligncenter"><a href="http://cdn.vrworld.com/wp-content/uploads/2015/04/Sunbreakers.jpg" rel="lightbox-4"><img class="wp-image-51454 size-medium" src="http://cdn.vrworld.com/wp-content/uploads/2015/04/Sunbreakers-600x338.jpg" alt="Sunbreakers" width="600" height="338" /></a><p class="wp-caption-text">&#8220;When one can wield the fire of stars, what use is flesh and bone?&#8221;</p></div>
<h2><a href="http://destiny.wikia.com/wiki/Sunbreakers" target="_blank">Sunbreakers</a> &#8211; 13 Strange Coins</h2>
<ul>
<li><strong>Class:</strong> Warlock (Sunsinger)</li>
<li><strong>Upgrade Mats:</strong> Helium Filaments Exotic shard (last tier)</li>
<li><strong>Min Level:</strong> 20</li>
<li><strong>Type:</strong> Gauntlets</li>
<li><strong>Defense:</strong> 333/366</li>
<li><strong>Intellect:</strong> 79/85</li>
<li><b>Special Weapon Loader</b>: Increases the reload speed of all Special Weapons.</li>
<li><b>Serpent&#8217;s Tail</b>: Causing damage with a melee reduces your grenade cooldown.</li>
<li><b>Helium Cycle</b>: Increase the duration of your Solar Grenade.</li>
</ul>
<h2>Should You Buy It?</h2>
<p><em>Maybe</em>, but there are better Sunsinger class exotics.</p>
<p>The Sunbreakers are good gauntlets for the Sunsinger class, but you have better options like the <a href="http://destiny.wikia.com/wiki/Heart_of_the_Praxic_Fire" target="_blank">Heart of The Praxic Fire</a> which makes Radiance incredibly potent. Another better option is the <a href="http://destiny.wikia.com/wiki/Claws_of_Ahamkara" target="_blank">Claws of Dire Ahamkara</a> gauntlets which grant you an extra Scorch charge, meaning you&#8217;ll get two opportunities to trigger your Flame Shield.</p>
<p>The Sunbreakers are pretty much a tier three item, and they&#8217;re okay, plus the stat roll is in the middle so if you don&#8217;t have anything else, go for it. Otherwise keep on the look out for those other items and stick with what you have for now.</p>
<div id="attachment_51447" style="width: 610px" class="wp-caption aligncenter"><a href="http://cdn.vrworld.com/wp-content/uploads/2015/04/Destiny_20150403050530.jpg" rel="lightbox-5"><img class="wp-image-51447 size-medium" src="http://cdn.vrworld.com/wp-content/uploads/2015/04/Destiny_20150403050530-600x338.jpg" alt="Destiny_20150403050530" width="600" height="338" /></a><p class="wp-caption-text">&#8220;Burn the world. Burn it all.&#8221;</p></div>
<h2><a href="http://destiny.wikia.com/wiki/Dragon's_Breath" target="_blank">Dragon&#8217;s Breath</a> &#8211; 17 Strange Coins</h2>
<ul>
<li><strong>Upgrade Mats: </strong>Spirit Bloom, Exotic shard (last tier)</li>
<li><strong>Min Level:</strong> 20</li>
<li><strong>Type:</strong> Rocket Launcher</li>
<li><strong>Damage: </strong><span style="color: #ff6600;">302</span> (Solar Elemental Damage)</li>
<li>
<ul>
<li><b>Smart Drift Control</b>: Predictable and controllable recoil. Penalty to Velocity.
<ul>
<li><b>Linear Compensator</b>: More predictable recoil. Slight boost to Velocity and Blast Radius. More recoil.</li>
<li><b>Confined Launch</b>: Greatly reduced recoil. Significant penalty to Velocity.</li>
</ul>
</li>
<li><b>Tripod</b>: This launcher&#8217;s tube can hold three shells.</li>
<li><b>Upgrade Damage</b>: Increases Attack Power, allowing this weapon to cause more damage.</li>
<li><b>Quickdraw</b>: This weapon can be drawn unbelievably fast.
<ul>
<li><b>Javelin</b>: Increases warhead velocity.</li>
<li><b>Heavy Payload</b>: Increases warhead blast radius.</li>
</ul>
</li>
<li><b>Pyromancer</b> :Rounds fired from this weapon leave a Solar Flare upon detonation.</li>
</ul>
</li>
</ul>
<h2>Should You Buy It?</h2>
<p><em>No</em>, save your coin.</p>
<p>The real downside with Dragon&#8217;s Breath is that it takes up your exotic weapon slot for a very conditional type of weapon. This rocket launcher is primarily used as a &#8220;area denial&#8221; solution by leaving a Solar Flare (just like the Warlock&#8217;s ability) which delivers damage over time in a specific area.</p>
<p>In PVP you can use it to shoot at an area you want enemies to stay away from, as the explosion leaves behind that damage-dealing flare, pretty much cutting off that particular pathway.</p>
<p>This rocket launcher is curious, and is more for strategic use rather than total annihilation, but it does have a huge blast radius.</p>
<h2><a href="http://destinydb.com/items/452597397-exotic-shard" target="_blank">Exotic Shard</a> &#8211; 7 Strange Coins</h2>
<p><a href="http://cdn.vrworld.com/wp-content/uploads/2014/12/Destiny-Exotic-Shard-2.jpg" rel="lightbox-6"><img class="alignnone size-full wp-image-44147" src="http://cdn.vrworld.com/wp-content/uploads/2014/12/Destiny-Exotic-Shard-2.jpg" alt="Destiny Exotic Shard 2" width="574" height="167" /></a></p>
<h2>Body Armor Exotic Item Engram &#8211; 23 Motes of Light</h2>
<p><img class="alignnone size-full wp-image-49279" src="http://cdn.vrworld.com/wp-content/uploads/2015/03/Exotic-Engram-Chest.jpg" alt="Exotic Engram Chest" width="96" height="96" /></p>
<p><a href="http://cdn.vrworld.com/wp-content/uploads/2015/04/Destiny_20150403050507.jpg" rel="lightbox-7"><img class=" size-medium wp-image-51444 aligncenter" src="http://cdn.vrworld.com/wp-content/uploads/2015/04/Destiny_20150403050507-600x338.jpg" alt="Destiny_20150403050507" width="600" height="338" /></a></p>
<h2>Armor Upgrades</h2>
<p><strong><a href="http://destiny.wikia.com/wiki/Achlyophage_Symbiote" target="_blank">Achlyophage Symbiote</a> (Helmet)</strong></p>
<p>Stellar upgrade here, buy this one if you&#8217;re in the market for an upgrade. Achlyophage Symbiote is amazing for all Gunslingers, as that extra Golden Gun shot helps in every single game mode, from PVP to PVE. The extra shot is a constant source of recurring value.</p>
<ul>
<li><strong>Cost:</strong> 7177 G, 1 Exotic Shard</li>
<li><strong>Class:</strong> Hunter (Gunslinger)</li>
<li><strong>Light:</strong> 30/36</li>
<li><b>Discipline:</b> 119/127</li>
<li><strong>Defense: </strong>407/447</li>
</ul>
<p><strong><a href="http://destiny.wikia.com/wiki/Lucky_Raspberry" target="_blank">Lucky Raspberry</a> (Chestpiece)</strong></p>
<p>Lower Intellect stat roll, so pass it up. The Lucky Raspberry is a very useful tool that arms you with more rocket and fusion rifle ammo (works with Vex Mythoclast) for PVE raids. Plus you instantly spawn with full grenade energy in PVP. And your Arc-infused grenade’s chain lightning effect stretches further outward, making it a good PVP finisher.</p>
<ul>
<li><strong>Cost:</strong> 7393 G, 1 Exotic Shard</li>
<li><strong>Class:</strong> Hunter (Bladedancer)</li>
<li><strong>Light:</strong> 30/36</li>
<li><strong>Intellect:</strong> 121/130</li>
<li><strong>Defense:</strong> 444/488</li>
</ul>
<p><strong><a href="http://destiny.wikia.com/wiki/Crest_of_Alpha_Lupi_(Hunter)" target="_blank">Crest of Alpha Lupi</a> (Chestpiece)</strong></p>
<p>Proper high Intellect stat roll, so upgrade it if you have the extra shard laying around. The item’s worth is conditional, but spawning extra orbs can help out in boss fights as well as taking down Crota on Hard difficulty.</p>
<ul>
<li><strong>Cost:</strong> 7547 G, 1 Exotic Shard</li>
<li><strong>Class:</strong> Titan (Any)</li>
<li><strong>Light:</strong> 30/36</li>
<li><strong>Intellect:</strong> 148/159</li>
<li><strong>Defense:</strong> 444/488</li>
</ul>
<p><strong><a href="http://destiny.wikia.com/wiki/No_Backup_Plans" target="_blank">No Backup Plans</a> (Gauntlets)</strong></p>
<p>Middle tier Strength roll here, so pass it up for now. You don&#8217;t want to invest the Exotic Shard and Glimmer cost until you see a fantastic Strength buff. No Backup Plans are pretty useful for Defender Titans, and stack with defense melee skills to make the Force Barrier overshield a powerful extra line of defense.</p>
<ul>
<li><strong>Cost:</strong> 7759 G, 1 Exotic Shard</li>
<li><strong>Class:</strong> Titan (Defender)</li>
<li><strong>Light:</strong> 30/36</li>
<li><strong>Strength:</strong> 80/86</li>
<li><strong>Defense:</strong> 333/366</li>
</ul>
<p><strong><a href="http://destiny.wikia.com/wiki/Apotheosis_Veil" target="_blank">Apotheosis Veil</a> (Helmet)</strong></p>
<p>The stat roll here is decent, but with a <a href="http://destinydb.com/items/2771018501-apotheosis-veil" target="_blank">registered max of 128 Discipline</a>, this particular RNG helmet isn&#8217;t anything amazing. The Apotheosis Veil is another conditionally useful item that is best equipped during Raids or other high-stakes activities. It allows the wearer to regenerate health from various triggers.</p>
<ul>
<li><strong>Cost:</strong> 7013 G, 1 Exotic Shard</li>
<li><strong>Class:</strong> Warlock (Any)</li>
<li><strong>Light:</strong> 30/36</li>
<li><strong>Discipline:</strong> 93/100</li>
<li><strong>Defense:</strong> 407/447</li>
</ul>
<p><strong><a href="http://destiny.wikia.com/wiki/Sunbreakers" target="_blank">Sunbreakers</a> (Gauntlets)</strong></p>
<p>Another &#8220;meh&#8221; roll here, so save your Glimmer and shards. We&#8217;ve already weighed the value of the Sunbreakers above, and the extra defense boost isn&#8217;t worth the cost.</p>
<ul>
<li><strong>Cost:</strong> 7549 G, 1 Exotic Shard</li>
<li><strong>Class:</strong> Warlock (Sunsinger)</li>
<li><strong>Light:</strong> 30/36</li>
<li><strong>Intellect:</strong> 80/86</li>
<li><strong>Defense:</strong> 333/366</li>
</ul>
<h2><a href="http://cdn.vrworld.com/wp-content/uploads/2015/04/Destiny_20150403050512.jpg" rel="lightbox-8"><img class=" size-medium wp-image-51445 aligncenter" src="http://cdn.vrworld.com/wp-content/uploads/2015/04/Destiny_20150403050512-600x338.jpg" alt="Destiny_20150403050512" width="600" height="338" /></a></h2>
<h2>Weapon Upgrades</h2>
<p><strong><a href="http://destiny.wikia.com/wiki/Bad_Juju" target="_blank">Bad Juju</a> (Pulse Rifle)</strong></p>
<p>Bungie has just buffed up Pulse Rifles quite a bit in 1.1.1 so now’s a good time as any to upgrade. Bad Juju on its own is pretty damn effective and is a great go-to weapon for Voidwalker Warlocks when used in tandem with the <a href="http://destiny.wikia.com/wiki/Obsidian_Mind" target="_blank">Obsidian Mind</a> helmet. With this combo you’ll get instant reloads and build up your super after kills, and gain more energy from killing Hive enemies thanks to the Obsidian Mind.</p>
<p>You can also use Bad Juju effectively with the <a href="http://destiny.wikia.com/wiki/Skull_of_Dire_Ahamkara" target="_blank">Skull of Dire Ahamkara</a> to build some serious super energy.</p>
<ul>
<li><strong>Cost:</strong> 7019 G, 1 Exotic Shard</li>
<li><strong>Attack: </strong>302/331 (Kinetic damage)</li>
<li><strong>Magazine:</strong> 24</li>
</ul>
<p><strong><a href="http://destiny.wikia.com/wiki/MIDA_Multi-Tool" target="_blank">MIDA Multi-Tool</a> (Scout Rifle)</strong></p>
<p>Upgrade this one. The MIDA Multi-Tool is already amazing, and with extra damage it becomes even more amazing. Essentially it’s a fast-shooting, fast-reloading mid to long-range rifle that empowers you with extra speed when equipped. And the best part is that it gives you a Third Eye that lets you see your radar when you’re scoping down the sights.</p>
<ul>
<li><strong>Cost:</strong> 7459 G, 1 Exotic Shard</li>
<li><strong>Attack: </strong>302/331 (Kinetic damage)</li>
<li><strong>Magazine:</strong> 21</li>
</ul>
<p><strong><a href="http://destiny.wikia.com/wiki/Thorn" target="_blank">Thorn</a> (Handcanon)</strong></p>
<p>Pick this upgrade up. Even when it’s not upgraded Thorn is a very powerful weapon. Sure it’s not as good as the all-star <a href="http://destiny.wikia.com/wiki/Hawkmoon" target="_blank">Hawkmoon</a>, but it does the job quite well thanks to its lingering damage and Send It perks. The extra damage is well worth restarting all over again.</p>
<p>Plus there&#8217;s even word that Thorn might somehow combo with the Hunter&#8217;s Tripmine-boosting <a href="http://destiny.wikia.com/wiki/Young_Ahamkara's_Spine" target="_blank">Young Ahamkara&#8217;s Spine</a> gauntlets</p>
<ul>
<li><strong>Cost:</strong> 7673 G, 1 Exotic Shard</li>
<li><strong>Attack: </strong>302/331 (Kinetic damage)</li>
<li><strong>Magazine:</strong> 9</li>
</ul>
<p><strong><a href="http://destiny.wikia.com/wiki/Patience_and_Time" target="_blank">Patience and Time</a> (Sniper Rifle)</strong></p>
<p>Upgrading this one depends on how much you like it. That extra damage boost will come in handy to be sure, and thanks to the active camoflage, the gun is pretty flexible in a variety of situations. Basically it’s the ultimate sniper rifle for stealthy assassins.</p>
<ul>
<li><strong>Cost:</strong> 7561 G, 1 Exotic Shard</li>
<li><strong>Attack: </strong><span style="color: #00ccff;">302</span> / <span style="color: #00ccff;">331</span> (Arc damage)</li>
<li><strong>Magazine:</strong> 4</li>
</ul>
<p><strong><a href="http://destiny.wikia.com/wiki/Thunderlord" target="_blank">Thunderlord</a> (Machine Gun)</strong></p>
<p>Great opportunity to get that extra damage buff on an already amazing machine gun. The Thunderlord is a great go-to weapon in PvP or during Weeklies when Arc Burn is up, and is one of the best heavy machine guns in the game because it packs a powerful punch as well as retains accuracy.</p>
<p>Essentially it combines everything you’d want to see in this type of weapon: power, speedy reloads, and amazing stability. Plus the Lightning Rounds perk makes the gun become more accurate the longer you fire it. Win-win.</p>
<ul>
<li><strong>Cost:</strong> 7681G, 1 Exotic Shard</li>
<li><strong>Attack: </strong><span style="color: #00ccff;">302</span> / <span style="color: #00ccff;">331</span> (Arc damage)</li>
<li><strong>Magazine:</strong> 38</li>
</ul>
<p><strong><a href="http://destiny.wikia.com/wiki/Super_Good_Advice" target="_blank">Super Good Advice</a> (Machine Gun)</strong></p>
<p>Apart from the Arc-infused <a href="http://destiny.wikia.com/wiki/Thunderlord" target="_blank">Thunderlord</a>, Super Good Advice is <em>Destiny</em>‘s other badass machine gun. It returns missed shots to its clip with the Super Good Advice perk, deals bonus damage every time you kill an enemy, packs a Solar-powered wallop, and can reload amazingly fast.</p>
<ul>
<li><strong>Cost:</strong> 7817 G, 1 Exotic Shard</li>
<li><strong>Attack: </strong><span style="color: #ff6600;">302</span> / <span style="color: #ff6600;">331</span> (Solar damage)</li>
<li><strong>Magazine:</strong> 58</li>
</ul>
<h2><a href="http://cdn.vrworld.com/wp-content/uploads/2015/04/Destiny_20150403050653.jpg" rel="lightbox-9"><img class=" size-medium wp-image-51448 aligncenter" src="http://cdn.vrworld.com/wp-content/uploads/2015/04/Destiny_20150403050653-600x338.jpg" alt="Destiny_20150403050653" width="600" height="338" /></a></h2>
<h2>Curios</h2>
<ul>
<li><strong>Pulse Rifle Telemetry -</strong> Stack of 5x per 1 Strange Coin</li>
</ul>
<ul>
<li><strong>Fusion Rifle Telemetry -</strong> Stack of 5x per 1 Strange Coin</li>
</ul>
<ul>
<li><strong>Rocket Launcher Telemetry -</strong> Stack of 5x per 1 Strange Coin</li>
</ul>
<ul>
<li><strong>Heavy Ammo Synthesis -</strong> Stack of 5x per 1 Strange Coin</li>
</ul>
<ul>
<li><strong>Plasma Drive Vehicle Upgrade -</strong> 23 Strange Coins</li>
</ul>
<ul>
<li><strong>&#8220;Emerald Coil&#8221; Vehicle Upgrade -</strong> 23 Strange Coins</li>
</ul>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2015/04/03/destiny-analysis-of-xurs-exotic-wares-for-april-3-week-30/">Destiny: Analysis Of Xur&#8217;s Exotic Wares For April 3 (Week 30)</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
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		<title>Destiny: Analysis of Xur&#8217;s Exotic Wares For 3/6 (Week 26)</title>
		<link>http://www.vrworld.com/2015/03/07/destiny-analysis-of-xurs-exotic-wares-march-6-week-26/</link>
		<comments>http://www.vrworld.com/2015/03/07/destiny-analysis-of-xurs-exotic-wares-march-6-week-26/#comments</comments>
		<pubDate>Sat, 07 Mar 2015 05:54:14 +0000</pubDate>
		<dc:creator><![CDATA[Derek Strickland]]></dc:creator>
				<category><![CDATA[Analysis]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[analysis]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Destiny]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[PS4]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xur]]></category>
		<category><![CDATA[Xur Agent of the Nine]]></category>
		<category><![CDATA[Xur Week 26]]></category>
		<category><![CDATA[Xur's Exotic Wares]]></category>

		<guid isPermaLink="false">http://www.vrworld.com/?p=49266</guid>
		<description><![CDATA[<p>In this week: Heavy Ammo Synthesis, Ice Breaker, decent stat rolls on armor upgrades and a few other goodies in Xur's travel bag.</p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2015/03/07/destiny-analysis-of-xurs-exotic-wares-march-6-week-26/">Destiny: Analysis of Xur&#8217;s Exotic Wares For 3/6 (Week 26)</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
]]></description>
				<content:encoded><![CDATA[<p><img width="1920" height="1080" src="http://cdn.vrworld.com/wp-content/uploads/2015/03/Xur-Week-27.jpg" class="attachment-post-thumbnail wp-post-image" alt="Destiny_20150306202815" /></p><p>Our favorite intergalactic peddler is back again to clean out our Strange Coin coffers with a batch of new shiny exotics and curios to power our exploits throughout the cosmos.</p>
<p>This week, Week 26, has proven to be pretty special because the Nine have finally decreed that the trade embargo on Heavy Ammo Synetheses has been lifted. That&#8217;s right, Xur <em>finally</em> has those long-awaited ammo boosters up for sale, at the same 1 Strange Coin per 5x stack exchange rate we know and love.</p>
<p>Be sure to fill up while you can. For those of you that are satisfied with your gear already, you might just want to shell out your entire SC wallet on synetheses. We never know when Xur&#8217;s going to have them again.</p>

<a href='http://cdn.vrworld.com/wp-content/uploads/2015/03/Xur-Map-Week-27.jpg' rel="lightbox[gallery-0]"><img width="750" height="420" src="http://cdn.vrworld.com/wp-content/uploads/2015/03/Xur-Map-Week-27-750x420.jpg" class="attachment-vw_medium" alt="Destiny_20150306211556" /></a>
<a href='http://cdn.vrworld.com/wp-content/uploads/2015/03/Xur-Week-27-Location.jpg' rel="lightbox[gallery-0]"><img width="750" height="420" src="http://cdn.vrworld.com/wp-content/uploads/2015/03/Xur-Week-27-Location-750x420.jpg" class="attachment-vw_medium" alt="Destiny_20150306202749" /></a>

<p>This time around Xur can be found in the hanger, in his usual haunt downstairs underneath the Future War Cult representative and right next to the Shipwright.</p>
<p>As far as items go, he&#8217;s got a rather badass <a href="http://destiny.wikia.com/wiki/Helm_of_Saint-14" target="_blank">Helm of Saint-14</a> up for grabs, which is incredible for Defender Titans, and the game&#8217;s most badass all-in-one rifle, the legendary Ice Breaker, returns to the scene for 17 Strange Coins. I&#8217;m sure most of you already have it but if not now&#8217;s a good chance to join the club.</p>
<p>When it comes to armor upgrades, Xur has a nice helping of goodies on-hand, including a superb roll on the Bladedancer&#8217;s Mask of the Third Man helmet as well as a great Light Beyond Nemesis Warlock hat to boot.</p>
<p>Weapons see upgradable versions of the ultra-handy MIDA  Multi-Tool, Suros Regime, Bad Juju and even the super powerful Gjallarhorn solar rocket launcher. If you own a vanilla version of any of these now&#8217;s a good time to boost their damage.</p>
<p>In any case, here&#8217;s the full analysis and breakdown of our analysis of Xur&#8217;s exotic wares for 3/6 (Week 26):</p>
<div id="attachment_49272" style="width: 610px" class="wp-caption aligncenter"><a href="http://cdn.vrworld.com/wp-content/uploads/2015/03/Helm-of-Saint-14.jpg" rel="lightbox-0"><img class="size-medium wp-image-49272" src="http://cdn.vrworld.com/wp-content/uploads/2015/03/Helm-of-Saint-14-600x338.jpg" alt="&quot;He walked out into the demon light. But at the end he was brighter.&quot; — Paean to Saint-14" width="600" height="338" /></a><p class="wp-caption-text">&#8220;He walked out into the demon light. But at the end he was brighter.&#8221; — Paean to Saint-14</p></div>
<h2><strong><a href="http://destiny.wikia.com/wiki/Helm_of_Saint-14" target="_blank">Helm of Saint-14 (Helmet)</a> &#8211; 13 Strange Coins</strong></h2>
<ul>
<li><strong>Class:</strong> Titan (Defender)</li>
<li><strong>Upgrade Mats:</strong> Relic Iron, Exotic shard (last tier)</li>
<li><strong>Min Level:</strong> 20</li>
<li><strong>Type:</strong> Helmet</li>
<li><strong>Defense:</strong> 407/447</li>
<li><strong>Intellect:</strong> 106/114</li>
<li><b>Rain Blows</b>: Increases melee attack speed.</li>
<li><b>Inverse Shadow</b>: Increased <a title="Super Ability" href="http://destiny.wikia.com/wiki/Super_Ability">Super</a> energy gained from killing minions of <a title="The Darkness" href="http://destiny.wikia.com/wiki/The_Darkness">the Darkness</a>.</li>
<li><b>Starless Night</b>: Your <a title="Ward of Dawn" href="http://destiny.wikia.com/wiki/Ward_of_Dawn">Ward of Dawn</a> blinds enemies who enter it.</li>
</ul>
<h2>Should You Buy It?</h2>
<p><em>Maybe</em>. If you&#8217;re a Defender Titan and you haven&#8217;t got one of these helms already, then you really want to pick it up.</p>
<p>This is a great roll with a base of 106 Intellect, and the helmet itself is pretty much a Defender Titan&#8217;s best friend, as it literally blinds enemies who step into your bubble shield. This is tremendously useful regardless if you use Weapons of Light to do enhanced damage or Blessing of Light to boost your shields, and literally makes the bubble shield an offensive weapon.</p>
<p>I can&#8217;t tell you how many times I&#8217;ve saved myself and the lives of my teammates by blinding nearby enemies&#8211;basically it&#8217;s like a huge flashbang went off right in front of their face, and it works every time they enter, regardless if they just ran out and ran back in again.</p>
<p>This helm adds in a huge layer of tactical advantage that can seriously turn the tide of any tough battle. Highly recommend this for any Titan, because you might want to try the Defender class out later on.</p>
<p>Plus if you picked up the <a href="http://destiny.wikia.com/wiki/No_Backup_Plans" target="_blank">No Backup Plans</a> gauntlets that were sold last week, you can switch between these two items for maximum proficiency as a Defender.</p>
<div id="attachment_49276" style="width: 610px" class="wp-caption aligncenter"><a href="http://cdn.vrworld.com/wp-content/uploads/2015/03/Young-Ahamkaras-Spine.jpeg" rel="lightbox-1"><img class="size-medium wp-image-49276" src="http://cdn.vrworld.com/wp-content/uploads/2015/03/Young-Ahamkaras-Spine-600x338.jpeg" alt="&quot;Give me your arm, oh bearer mine. Let me help you fill the world with teeth.&quot;" width="600" height="338" /></a><p class="wp-caption-text">&#8220;Give me your arm, oh bearer mine. Let me help you fill the world with teeth.&#8221;</p></div>
<h2><a href="http://destiny.wikia.com/wiki/Young_Ahamkara's_Spine" target="_blank">Young Ahamkara&#8217;s Spine (Gauntlets)</a> &#8211; 13 Strange Coins</h2>
<ul>
<li><strong>Class:</strong> Hunter (Gunslinger)</li>
<li><strong>Upgrade Mats:</strong> Spinmetal, Exotic shard (last tier)</li>
<li><strong>Min Level:</strong> 20</li>
<li><strong>Type:</strong> Helmet</li>
<li><strong>Defense:</strong> 333/366</li>
<li><strong>Discipline:</strong> 91/98</li>
<li><b>Special Weapon Loader</b>: Increases reload speed of all <a class="mw-redirect" title="Special Weapon" href="http://destiny.wikia.com/wiki/Special_Weapon">Special Weapons</a>.</li>
<li><b>Ashes to Asset</b>: Increases the amount of <a title="Super Ability" href="http://destiny.wikia.com/wiki/Super_Ability">Super</a> energy when you kill an enemy with a grenade.</li>
<li><b>Improved Tripmine Grenade</b>: Tripmine grenades last longer when placed.</li>
</ul>
<h2>Should You Buy It?</h2>
<p><em>Maybe.</em></p>
<p>This one is <em>very</em> conditional. The stat roll isn&#8217;t too good, but these gauntlets have a neat purpose and make your laid trip mines last for quite some time. They are most useful in PvP where tripmines can afford serious tactical advantage by sort of corralling enemies, or just laying defensive explosives around zone points.</p>
<p>So if you have max Discipline for grenades you&#8217;ll be spawning tripmines more often, and with this pair of gloves your mines will last longer and longer.</p>
<p>Plus every grenade kill you score feeds your super energy, and when used in tandem with the <a href="http://destiny.wikia.com/wiki/Unyielding_Casque" target="_blank">Unyielding Casque</a> Hunter raid helm, you&#8217;ll get even more super power during grenade kills and even boost your melee cooldowns when doing damage with a tripmine.</p>
<p>There&#8217;s also word that it combos well with <a href="http://destiny.wikia.com/wiki/Thorn" target="_blank">Thorn</a>, but I can&#8217;t see any real relation other than the possible lingering damage mod. Maybe you shoot with thorn, poison the enemy, and corral then into a tripmine to finish them off?</p>
<p>Also the gauntlets look pretty badass when equipped.</p>
<div id="attachment_49275" style="width: 610px" class="wp-caption aligncenter"><a href="http://cdn.vrworld.com/wp-content/uploads/2015/03/Skull-of-Dire-Ahamkara.jpg" rel="lightbox-2"><img class="size-medium wp-image-49275" src="http://cdn.vrworld.com/wp-content/uploads/2015/03/Skull-of-Dire-Ahamkara-600x338.jpg" alt="&quot;Reality is the finest flesh, oh bearer mine. And are you not...hungry?&quot;" width="600" height="338" /></a><p class="wp-caption-text">&#8220;Reality is the finest flesh, oh bearer mine. And are you not&#8230;hungry?&#8221;</p></div>
<h2><strong><a href="http://destiny.wikia.com/wiki/Skull_of_Dire_Ahamkara" target="_blank">Skull of Dire Ahamkara (Helmet)</a> &#8211; 13 Strange Coins</strong></h2>
<ul>
<li><strong>Class:</strong> Hunter (Gunslinger)</li>
<li><strong>Upgrade Mats:</strong> Helium Filaments Exotic shard (last tier)</li>
<li><strong>Min Level:</strong> 20</li>
<li><strong>Type:</strong> Helmet</li>
<li><strong>Defense:</strong> 407/447</li>
<li><strong>Intellect:</strong> 94/101</li>
<li><b>Energy Projection</b>: Increases grenade throw distance.</li>
<li><b>Quintessence Transfer</b>: Replenish Super energy when you kill an enemy with a grenade.</li>
<li><b>Delusions of Grandeur</b>: You take reduced damage while using your Nova Bomb. Your siphon abilities are also improved.</li>
</ul>
<h2>Should You Buy It?</h2>
<p><em>Yes</em>, if you&#8217;re a Voidwalker Warlock.</p>
<p>In conjunction with the right talents and perks, this helmet will speed up and actively fuel Nova Bomb generation to the point where you&#8217;re spamming explosive balls of fury much more often than normal.</p>
<p>You&#8217;ll want to have Soul Rip and Embrace the Void activated so that your Energy Drain is specced to reduce the Nova Bomb&#8217;s cooldown, then you&#8217;ll get the synergized bonus from the helm. You can also use the <a href="http://destiny.wikia.com/wiki/Bad_Juju" target="_blank">Bad Juju pulse rifle</a> to help charge your super attack after each kill, although it&#8217;s not as effective as when combo&#8217;ed with the <a href="http://destiny.wikia.com/wiki/Obsidian_Mind" target="_blank">Obisidian Mind</a> helmet.</p>
<p>Plus like the other Ahamkara item, it looks pretty snazzy when equipped. It&#8217;s sheer utility value outweighs the mid-range stat roll, too.</p>
<div class="wp-caption aligncenter"><a href="http://cdn.vrworld.com/wp-content/uploads/2015/01/Destiny_20150116094738.jpg" rel="lightbox-4 lightbox-5 lightbox-3"><img class="wp-image-45392 size-full" src="http://cdn.vrworld.com/wp-content/uploads/2015/01/1920x1080xDestiny_20150116094738.jpg.pagespeed.ic.bQ7JLII8Ti.webp" alt="&quot;Please replace these components if use causes fatal damage: HEAT SINK. MAGAZINE. OPERATOR&quot;" width="1920" height="1080" /></a></div>
<h2><a href="http://destiny.wikia.com/wiki/Ice_Breaker" target="_blank">Ice Breaker (Sniper Rifle)</a> – 17 Strange Coins</h2>
<ul>
<li><strong>Class:</strong> Any</li>
<li><strong>Upgrade Mats:</strong> Spirit Bloom, Exotic shard (last tier)</li>
<li><strong>Min Level:</strong> 20</li>
<li><strong>Attack:</strong> 302 / 331 (Solar elemental damage)</li>
<li><strong>Magazine:</strong> 6</li>
<li><strong>Type:</strong> Sniper Rifle</li>
<li><b>No Backpack</b>: Cannot be reloaded. Regenerates ammo over time.</li>
<li><b>Mulligan</b>: Missing a shot has a chance to return ammo directly to the magazine.</li>
<li><b>Quickdraw</b>: This weapon can be drawn unbelievably fast.</li>
<li><b>Ice Breaker</b>: Ice Breaker’s victims spontaneously combust, dealing damage to others nearby.</li>
</ul>
<h3>Should you buy it?</h3>
<p><em>YES. </em></p>
<p>Ice Breaker is a must-have, I repeat, <em>must-have</em> item for any Guardian. It is one of the most useful items in the entire game, and delivers on all fronts: damage, accuracy, dependability, and just about any other quantifiable measure you can think of.</p>
<p>The beauty of this gun is that it has infinite ammo, but it only has a six-shot magazine. The ammo slowly replenishes over time, about one bullet per 4-5 seconds, and you can’t pick up special weapon ammo packs to refill it.</p>
<p>Essentially it refills its rounds, not its magazine.</p>
<p>It’s a bit strange using the gun at first, but it truly is one of the most powerful items in the game. While it’s mostly effective against Solar shields (you really won’t do much against an Arc shield), headshots against broken-shielded enemies are incredibly devastating–in the 6k+ damage range.</p>
<p>If you only have 17 Strange Coins, pick this up. You don’t want to pass on this one.<a href="http://cdn.vrworld.com/wp-content/uploads/2014/12/Destiny-Exotic-Shard-2.jpg" rel="lightbox-4"><img class="alignnone size-full wp-image-44147" src="http://cdn.vrworld.com/wp-content/uploads/2014/12/Destiny-Exotic-Shard-2.jpg" alt="Destiny Exotic Shard 2" width="574" height="167" /></a></p>
<h2><a href="http://destiny.wikia.com/wiki/Exotic_Shard" target="_blank">Exotic Shard </a>- 7 Strange Coins</h2>
<h2><a href="http://destiny.wikia.com/wiki/Engram" target="_blank"> Exotic Chestpiece Engram</a>* &#8211; 23 Motes of Light</h2>
<p>*Since there are a tons of exotic chestpieces like the Heart of Praxic Fire, Voidfang Vestments, The Armamentarium or even the Lucky Raspberry, you should buy as many as these as you can.</p>
<p><a href="http://cdn.vrworld.com/wp-content/uploads/2015/03/Xur-Week-27-Armor-Upgrades.jpg" rel="lightbox-5"><img class=" size-medium wp-image-49269 aligncenter" src="http://cdn.vrworld.com/wp-content/uploads/2015/03/Xur-Week-27-Armor-Upgrades-600x338.jpg" alt="Destiny_20150306202820" width="600" height="338" /></a></p>
<h2>Armor Upgrades</h2>
<p><strong><a href="http://destiny.wikia.com/wiki/Achlyophage_Symbiote" target="_blank">Achlyophage Symbiote</a> (Helmet)</strong></p>
<p>Bad roll on an expensive upgrade, so I&#8217;d say pass it up, especially if you upgraded it last week. The extra defense isn&#8217;t worth wiping out your current version&#8211;unless, maybe, you just got it and it&#8217;s clean. It&#8217;s true the Achlyophage Symbiote is amazing for all Gunslingers, as that extra Golden Gun shot helps in every single game mode, but hold off for now.</p>
<p>Chances are Xur will have a better roll next week, considering this helmet has been up for two weeks in a row now.</p>
<ul>
<li><strong>Cost:</strong> 7177 G, 1 Exotic Shard</li>
<li><strong>Class:</strong> Hunter (Gunslinger)</li>
<li><strong>Light:</strong> 30/36</li>
<li><b>Discipline:</b> 97/104</li>
<li><strong>Defense: </strong>407/447</li>
</ul>
<p><strong><a href="http://destiny.wikia.com/wiki/Mask_of_the_Third_Man" target="_blank">Mask of the Third Man</a> (Helmet)</strong></p>
<p>This is a pretty decent Intellect roll (just 2 points shy of last week&#8217;s) so you should consider going with the upgrade.</p>
<p>Mask of the Third man goes great for PvP Bladedancers who love to wreak havoc in the ring. You&#8217;ll generate more super charge more quickly, and be sure to use the Encore talent with the helmet equipped for even more tactical advantage.</p>
<ul>
<li><strong>Cost:</strong> 7207 G, 1 Exotic Shard</li>
<li><strong>Class:</strong> Hunter (Bladedancer)</li>
<li><strong>Light:</strong> 30/36</li>
<li><b>Intellect: </b>116/125</li>
<li><strong>Defense:</strong> 407/447</li>
</ul>
<p><a href="http://destiny.wikia.com/wiki/Helm_of_Inmost_Light" target="_blank"><strong>Helm of Inmost Light</strong></a><strong> (Helmet)</strong></p>
<p>Semi-decent Strength roll here, but you always want to wait until you see a great stat roll before you upgrade, considering it&#8217;s going to cost you 7.4K Glimmer as well as an Exotic Shard. Either way this particular helm is a superb choice for Strikers who want to unleash as much havoc as they can with their super attack, making it an advantageous bit of armor for PvP.</p>
<p>I&#8217;d still hold off for a better stat roll though.</p>
<ul>
<li><strong>Cost:</strong> 7451 G, 1 Exotic Shard</li>
<li><strong>Class:</strong> Titan (Striker)</li>
<li><strong>Light:</strong> 30/36</li>
<li><strong>Strength:</strong> 100/107</li>
<li><strong>Defense:</strong> 407/447</li>
</ul>
<p><strong><a href="http://destiny.wikia.com/wiki/An_Insurmountable_Skullfort" target="_blank">An Insurmountable Skullfort</a> (Helmet)</strong></p>
<p>A better Discipline stat roll than last week&#8217;s abysmal rate, so there&#8217;s that.</p>
<p>The Insurmountable Skullfort is pretty useful in a variety of situations across both PvE and PvP, seeing as you can grab extra bits of health recovery from teammates&#8217; spawned orbs (great in a raid situation). Plus you spawn with full melee energy giving you quick explosion of Arc damage via Storm Fist (extremely helpful when Arc Burn is up) and you&#8217;ll also regen health when you kill with that particular lightning punch.</p>
<p>Also the straight Discipline buff synergizes very well with Lightning Grenades stacked with Aftermath and Aftershock talents. a variety of uses.</p>
<ul>
<li><strong>Cost:</strong> 7283 G, 1 Exotic Shard</li>
<li><strong>Class:</strong> Titan (Striker)</li>
<li><strong>Light:</strong> 30/36</li>
<li><strong>Discipline:</strong> 95/102</li>
<li><strong>Defense:</strong> 407/447</li>
</ul>
<p><strong><a href="http://destiny.wikia.com/wiki/Light_Beyond_Nemesis" target="_blank">Light Beyond Nemesis</a> (Helmet)</strong></p>
<p>Stellar Strength stat roll here, and Light Beyond Nemesis is a good helm to use when you&#8217;re on a raid. It&#8217;s a very conditional sort of item so I don&#8217;t think you need to upgrade unless your current version has low stats or if you really want the extra defense. If you&#8217;ve maxed out the one you have, just pass on, seeing as it&#8217;s such a conditional helm.</p>
<ul>
<li><strong>Cost:</strong> 7159 G, 1 Exotic Shard</li>
<li><strong>Class:</strong> Warlock (Voidwalker)</li>
<li><strong>Light:</strong> 30/36</li>
<li><strong>Strength:</strong> 111/119</li>
<li><strong>Defense:</strong> 407/447</li>
</ul>
<p><strong><a href="http://destiny.wikia.com/wiki/Sunbreakers" target="_blank">Sunbreakers</a> (Gauntlets)</strong></p>
<p>Low Intellect stat roll, and the odds are your pair have better numbers, pass it up for now. The Sunbreakers are great for the Sunsinger class, making your solar grenades last longer, and can be paired up with the Pocket Infinity to do some serious damage in PvP.</p>
<ul>
<li><strong>Cost:</strong> 7549 G, 1 Exotic Shard</li>
<li><strong>Class:</strong> Warlock (Sunsinger)</li>
<li><strong>Light:</strong> 30/36</li>
<li><strong>Intellect:</strong> 86/92</li>
<li><strong>Defense:</strong> 333/366</li>
</ul>
<h2><a href="http://cdn.vrworld.com/wp-content/uploads/2015/03/Xur-Week-27-Weapon-Upgrades.jpg" rel="lightbox-6"><img class=" size-medium wp-image-49270 aligncenter" src="http://cdn.vrworld.com/wp-content/uploads/2015/03/Xur-Week-27-Weapon-Upgrades-600x338.jpg" alt="Destiny_20150306202825" width="600" height="338" /></a></h2>
<h2>Weapon Upgrades</h2>
<p><a href="http://destiny.wikia.com/wiki/SUROS_Regime" target="_blank"><strong>SUROS Regime</strong></a><strong> (Auto Rifle)</strong></p>
<p>Since the only thing you&#8217;re upgraded on a weapon is it&#8217;s damage, you&#8217;re going to want to pick and choose which items you plan on using the most and upgrade accordingly.</p>
<p>The Suros Regime is a great go-to weapon with tons of potential in all gametypes, providing accuracy as well as consistent damage along the way, but it really doesn&#8217;t combo too well with skills and classes the way items like Bad Juju and Thorn do. That being said there&#8217;s nothing wrong with Suros, and it&#8217;s a solid choice for any Guardian.</p>
<ul>
<li><strong>Cost:</strong> 7789 G, 1 Exotic Shard</li>
<li><strong>Attack: </strong>302/331 (Kinetic damage)</li>
<li><strong>Magazine:</strong> 33</li>
</ul>
<p><strong><a href="http://destiny.wikia.com/wiki/Bad_Juju" target="_blank">Bad Juju</a> (Pulse Rifle)</strong></p>
<p>Bungie has just buffed up Pulse Rifles quite a bit in 1.1.1 so now’s a good time as any to upgrade. Bad Juju on its own is pretty damn effective and is a great go-to weapon for Voidwalker Warlocks when used in tandem with the <a href="http://destiny.wikia.com/wiki/Obsidian_Mind" target="_blank">Obsidian Mind</a> helmet; basically you’ll get instant reloads and build up your super after kills, and gain more energy from killing Hive enemies thanks to the Obsidian Mind.</p>
<p>You can also use Bad Juju effectively with the Skull of Dire Ahamkara to build some serious super energy.</p>
<ul>
<li><strong>Cost:</strong> 7019 G, 1 Exotic Shard</li>
<li><strong>Attack: </strong>302/331 (Kinetic damage)</li>
<li><strong>Magazine:</strong> 24</li>
</ul>
<p><strong><a href="http://destiny.wikia.com/wiki/MIDA_Multi-Tool" target="_blank">MIDA Multi-Tool</a> (Scout Rifle)</strong></p>
<p>Upgrade this one. The MIDA Multi-Tool is already amazing, and with extra damage it becomes even more amazing. Essentially it&#8217;s a fast-shooting, fast-reloading mid to long-range rifle that empowers you with extra speed when equipped. And the best part is that it gives you a Third Eye that lets you see your radar when you&#8217;re scoping down the sights.</p>
<ul>
<li><strong>Cost:</strong> 7459 G, 1 Exotic Shard</li>
<li><strong>Attack: </strong>302/331 (Kinetic damage)</li>
<li><strong>Magazine:</strong> 21</li>
</ul>
<p><strong><a href="http://destiny.wikia.com/wiki/Plan_C" target="_blank">Plan C</a> (Fusion Rifle)</strong></p>
<p>Another great upgrade for an already impressive gun. The Plan C is one of my favorite weapons simply because it&#8217;s so dependable in just about any situation, and it completely wrecks when Arc Burn is active. It fires very fast and has a superlative charge rate, which is pretty much the bane of fusion rifles everywhere. That damage boost is worth the upgrade, even if you&#8217;ve maxed your version out.</p>
<ul>
<li><strong>Cost:</strong> 7187 G, 1 Exotic Shard</li>
<li><strong>Attack: </strong>302/331 (Arc damage)</li>
<li><strong>Magazine: </strong>5</li>
</ul>
<p><strong><a href="http://destiny.wikia.com/wiki/Thunderlord" target="_blank">Thunderlord</a> (Machine Gun)</strong></p>
<p>Great opportunity to get that extra damage buff on an already amazing machine gun. The Thunderlord is a great go-to weapon in PvP or during Weeklies when Arc Burn is up, and is one of the best heavy machine guns in the game because it packs a powerful punch as well as retains accuracy.</p>
<p>Essentially it combines everything you’d want to see in this type of weapon: power, speedy reloads, and amazing stability. Plus the Lightning Rounds perk makes the gun become more accurate the longer you fire it. Win-win.</p>
<ul>
<li><strong>Cost:</strong> 7681G, 1 Exotic Shard</li>
<li><strong>Attack: </strong>302/331 (Arc damage)</li>
<li><strong>Magazine:</strong> 38</li>
</ul>
<p><strong><a href="http://destiny.wikia.com/wiki/Gjallarhorn" target="_blank">Gjallarhorn</a> (Rocket Launcher)</strong></p>
<p>Chances are if you don&#8217;t have an upgraded Gjallarhorn you haven&#8217;t been playing very much (either that or you&#8217;re a non-DLC player). Either way do yourself a favor and upgrade this beastly rocket launcher. It&#8217;s pretty much a must.</p>
<h2>Curios</h2>
<ul>
<li><strong>Auto Rifle Telemetry -</strong> 1 Strange Coin per stack of 5</li>
</ul>
<ul>
<li><strong>Shotgun Telemtry -</strong> 1 Strange Coin per stack of 5</li>
</ul>
<ul>
<li><strong>Rocket Launcher Telemetry -</strong> 1 Strange Coin per stack of 5</li>
</ul>
<ul>
<li><strong>Plasma Drive Vehicle Upgrade -</strong> 23 Strange Coins</li>
</ul>
<ul>
<li><strong>Stealth Drive Vehicle Upgrade -</strong> 23 Strange Coins</li>
</ul>
<ul>
<li><strong>Heavy Ammo Synthesis (FINALLY!) -</strong> 1 Strange Coin per stack of 5</li>
</ul>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2015/03/07/destiny-analysis-of-xurs-exotic-wares-march-6-week-26/">Destiny: Analysis of Xur&#8217;s Exotic Wares For 3/6 (Week 26)</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
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