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	<title>VR World &#187; Zenimax Media</title>
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		<title>Tim Sweeney: Virtual Reality will Literally Change the World</title>
		<link>http://www.vrworld.com/2015/04/06/tim-sweeney-virtual-reality-will-literally-change-the-world/</link>
		<comments>http://www.vrworld.com/2015/04/06/tim-sweeney-virtual-reality-will-literally-change-the-world/#comments</comments>
		<pubDate>Mon, 06 Apr 2015 03:14:54 +0000</pubDate>
		<dc:creator><![CDATA[Theo Valich]]></dc:creator>
				<category><![CDATA[2015]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Game Developer Conference (GDC)]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Virtual Reality (VR)]]></category>
		<category><![CDATA[AR]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[Epic]]></category>
		<category><![CDATA[Epic Games]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Gaming Business Review]]></category>
		<category><![CDATA[GBR]]></category>
		<category><![CDATA[GOOG]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[Google Glass]]></category>
		<category><![CDATA[HoloLens]]></category>
		<category><![CDATA[idSoftware]]></category>
		<category><![CDATA[Luxottica]]></category>
		<category><![CDATA[M2 Research]]></category>
		<category><![CDATA[Mark Rein]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[MSFT]]></category>
		<category><![CDATA[Oculus VR]]></category>
		<category><![CDATA[Sweeney]]></category>
		<category><![CDATA[Tencent]]></category>
		<category><![CDATA[Tencent Holdings]]></category>
		<category><![CDATA[Tim Sweeney]]></category>
		<category><![CDATA[Unreal Engine]]></category>
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		<category><![CDATA[VR]]></category>
		<category><![CDATA[Zenimax Media]]></category>

		<guid isPermaLink="false">http://www.vrworld.com/?p=51559</guid>
		<description><![CDATA[<p>In a recent interview, Tim Sweeney detailed recent developments in Epic Games, as well as his visions of the future.</p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2015/04/06/tim-sweeney-virtual-reality-will-literally-change-the-world/">Tim Sweeney: Virtual Reality will Literally Change the World</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
]]></description>
				<content:encoded><![CDATA[<p><img width="800" height="500" src="http://cdn.vrworld.com/wp-content/uploads/2015/03/Vive-VR.jpg" class="attachment-post-thumbnail wp-post-image" alt="HTC Vive" /></p><p>In an interview with the Gaming Business Review, an online site ran by M2 Publishing, <a title="Tim Sweeney explains why Epic Games has thrived" href="http://gamingbusinessreview.com/features/executive-voices/tim-sweeney-explains-why-epic-games-has-thrived" target="_blank">Tim Sweeney detailed recent developments</a> in Epic Games, as well as his visions of the future.</p>
<p>The interview obviously took place during <a title="GDC" href="http://www.gdconf.com/" target="_blank">Game Developer’s Conference 2015</a>, which is traditionally held in San Francisco, CA. We highly recommend that you head there and read the whole interview, but we could not miss out on a question that is shaping the industry right now:</p>
<blockquote><p><em><strong>GBR: How big do you see virtual reality becoming over the next five to ten years as a business?</strong></em></p>
<p><em>TS: Virtual reality and Augmented Reality will literally change the world. They will be the next computing platform.  There’s a market for billions of these devices because everybody who has a smartphone today will — perhaps in as much as decade from now — much prefer entertainment in a completely immersive experience that takes advantage of your entire field of view and has full body input through miniaturized cameras and other technologies.  But we’re in the early days of it now.  Let’s be clear, everything is in the development kit stage.  It is for early adopters and what we’re seeing now is really just the Palm Pilot to the platform that will evolve into something iPhone-like in its quality.</em></p></blockquote>
<p>There’s no point in denying it, after seeing billions of dollars earned by 3D movies which rely on ‘cheap tricks’ to achieve depth (try finding animated feature movies without 3D being the ‘default’ option), next step will bring us technologies such as <a title="Microsoft Hololens Video" href="https://www.youtube.com/watch?v=qym11JnFQBM" target="_blank" rel="lightbox-video-0">Microsoft Hololens</a>, production versions of Facebook-owned Oculus VR (<a title="John Carmack Keynote speech" href="https://www.youtube.com/watch?v=gn8m5d74fk8" target="_blank" rel="lightbox-video-1">John Carmack keynote</a>) and <a title="Luxottica partners up with Google to develop Glass" href="http://www.luxottica.com/en/luxottica-google-glass" target="_blank">second-generation Google Glass</a>, which is developed in near-secrecy by the search giant and a practical monopoly in glasses, Italian giant Luxottica.</p>
<p>After operating for almost 20 years as an independent studio, Epic Games made waves across the gaming and development community when they accepted an investment from Tencent Holdings (<a href="www.google.com/finance?cid=695431">HKG:0700</a>) last June (2014). The Chinese powerhouse paid up $330 million for 48.4% of the company, setting the valuation just a bit below $680 million.</p>
<p>Tim Sweeney continued to be the CEO, while his lifelong business partner Mark Rein still continues as in his role of Vice President.  Not selling themselves outright like idSoftware did with ZeniMax Media, Epic Games continues to be independent studio, consisting out of product (games) and technology development units. Their recent announcement about making Unreal Engine ‘free’ opens a path for even more ‘premium freemium’ titles which base their revenue model on microtransactions.</p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2015/04/06/tim-sweeney-virtual-reality-will-literally-change-the-world/">Tim Sweeney: Virtual Reality will Literally Change the World</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
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		<title>Elder Scrolls Online Goes Free To Play, PS4 and Xbox One Launch Revealed</title>
		<link>http://www.vrworld.com/2015/01/22/elder-scrolls-online-goes-free-to-play-ps4-and-xbox-one-launch-revealed/</link>
		<comments>http://www.vrworld.com/2015/01/22/elder-scrolls-online-goes-free-to-play-ps4-and-xbox-one-launch-revealed/#comments</comments>
		<pubDate>Wed, 21 Jan 2015 19:09:38 +0000</pubDate>
		<dc:creator><![CDATA[Derek Strickland]]></dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Bethesda Softworks]]></category>
		<category><![CDATA[Elder Scrolls]]></category>
		<category><![CDATA[Elder Scrolls Online]]></category>
		<category><![CDATA[ESO]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS4]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Zenimax Media]]></category>

		<guid isPermaLink="false">http://www.vrworld.com/?p=45724</guid>
		<description><![CDATA[<p>Microtransactions are coming to Tamriel and Xbox One/PS4 owners finally get a definitive release date for Elder Scrolls Online.</p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2015/01/22/elder-scrolls-online-goes-free-to-play-ps4-and-xbox-one-launch-revealed/">Elder Scrolls Online Goes Free To Play, PS4 and Xbox One Launch Revealed</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
]]></description>
				<content:encoded><![CDATA[<p><img width="1920" height="1080" src="http://cdn.vrworld.com/wp-content/uploads/2015/01/Elder-Scrolls-Online.jpg" class="attachment-post-thumbnail wp-post-image" alt="Elder Scrolls Online" /></p><p>Bethesda has <a href="http://www.bethblog.com/2015/01/21/eso-tamriel-unlimited-arrives-on-xbox-one-pcmac-on-march-17th/" target="_blank">announced</a> that the PS4 and Xbox One versions of <em>The Elder Scrolls Online</em> will release on June 9, 2015. The studio also revealed that the MMORPG will no longer require a paid subscription, and is taking the free-to-play route with microtransactions.</p>
<p>When Bethesda<em> </em><a href="http://kotaku.com/new-sign-that-elder-scrolls-online-might-go-free-to-pla-1676613634" target="_blank">stopped selling the 6 month subscription plans</a> for <em>ESO</em>, many gamers saw this as an impending sign of the game going free-to-play, so this news isn&#8217;t exactly a surprise.</p>
<p>But the way that the company chose to announce it is a surprise, and it&#8217;s a bit confusing. In preparation for the game&#8217;s console debut, Bethesda has re-branded the original release<em> </em>into <em>The Elder Scrolls Online: Tamriel Unlimited. </em></p>
<p>But don&#8217;t worry, if you already have the game you won&#8217;t have to buy anything: Bethesda affirms that all existing players and owners of the PC version will automatically be upgraded to the new edition for free.</p>
<p><iframe width="1140" height="641" src="https://www.youtube.com/embed/EzhyLuXzNZY?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p><em>ESO: Tamriel Unlimited</em> is packed with &#8220;all of the gameplay from the original PC release, including all the new content and changes made over the past year&#8221;, including the smaller tweaks as well as the Justice and Champion systems.</p>
<p>The new changes take effect on March 17, 2015 for PC owners, where the game will go fully free-to-play. Unused paid subscription time will carry over into <a href="http://www.elderscrollsonline.com/en-us/news/post/2015/01/21/your-guide-to-eso-plus-premium-membership" target="_blank">ESO Plus</a>, the game&#8217;s new premium subscription model.</p>
<p>With ESO Plus you&#8217;ll be given a monthly allotment of Crowns (new microtransaction currency) to be spent in the Crown Store (the microtransaction store), as well as access to a host of exclusive items and gear.</p>
<p>So basically if you already own the game on PC you will now be able to play the game for free, but you&#8217;ll be tempted with a host of upgrades and &#8220;convenience items&#8221; sold in the new Crown Store. Xbox One and PS4 gamers will of course have to buy the game at $59.99 to get in, and they&#8217;ll need an active PS Plus or Xbox LIVE account (as per the usual for all online games).</p>
<p>Many gamers see microtransactions and certain free-to-play models as the death of traditional MMORPG games.</p>
<p>While it depends on how these models are set&#8211;whether or not gamers are encouraged by a pay-to-win model or if the bought items are all cosmetic like in Path of Exile&#8211;the general path of going F2P can be seen as a nail in the coffin.</p>
<p>F2P can be immensely lucrative, but usually it makes the most money in mobile-based environments, and isn&#8217;t a welcome inclusion for any MMO fan.</p>
<p>It&#8217;ll be interesting to see how much it costs to be an ESO Plus member, whether or not you&#8217;ll be paying more or less than the traditional subscription fee, or whether it&#8217;s actually worth it to subscribe. Only time will tell in this regard.</p>
<p><em>The Elder Scrolls Online: Tamriel Unlimited</em> edition will launch on March 17 for PC and June 9, 2015 for Xbox One and PlayStation 4.</p>
<p>&nbsp;</p>
<p>The post <a rel="nofollow" href="http://www.vrworld.com/2015/01/22/elder-scrolls-online-goes-free-to-play-ps4-and-xbox-one-launch-revealed/">Elder Scrolls Online Goes Free To Play, PS4 and Xbox One Launch Revealed</a> appeared first on <a rel="nofollow" href="http://www.vrworld.com">VR World</a>.</p>
]]></content:encoded>
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